We’re doing a quick mission to pick up some dope from the Tongs. This risky mission requires a bit of a legwork and a very explosive escape to complete the deal. If you need some help completing the deal at the Sea Gift factory and losing your tail, then look here.
We’re on a mission of revenge for this one. We need to kill Mr. Wong and try to get our money back from his hideout at the Red Dragon. I’ll walk you through the long firefight in the restaurant and the stealth section in the drug lab and finish off with instructions for a clean escape.
We’re back home on leave from the army and we’re getting off to a good start. We need to raise a lot of money quite quickly to help pay off the family debts. The second chapter will introduce you to Joe and will have the first real mission for Bruski at the scrapyard.
This is our big mission. Luca has been up to no good and probably kidnapped the accountant for the Falcone family. I’ll help you tail Luca and then sneak into the slaughterhouse to save the day. If you need help rescuing Balls and Beans, then look here.
We’re going out on our first official hit in Chapter 5 of Mafia 2. We need to get an MG42 and use it to kill “Porky” as he arrives at his distillery. When that doesn’t work out so well, it’s a running battle inside the distillery and then a tense race to get Henry to safety.
Nothing is ever simple in Mafia 2. Our day of selling stolen cigarettes is ruined by a few well armed greasers. This naturally leads to a fairly profitable day of retribution though, so it’s a fairly good day overall. If you need help with the greasers or the cigarettes, look here.
Mafia 2 starts out in World War II. We’re taking part in Operation Husky and we need to storm an Italian town hall to rescue some prisoners and take out the soldiers hunting for the resistance. If you need some help fighting through the first level of Mafia 2, then look here.
In Chapter 3, we get a real mission. Vito gets to meet Henry Tomasino and Derek Papalardo and gets a few real mafia missions. We need to collect some protection money from the dockworkers and then help Henry rob the Office of Price Adminstration for gas stamps without raising an alarm.
It seems like our crime spree caught up with us. Vito is in jail and we need to figure out a way to keep him alive and unharmed through the process. I’ll tell you how to easily win the fights and take out O’Neill to have a successful stay in jail
We’re on a bit of a break as Joe and our new friend Eddie takes us into Oyster Bay for a night on the town. Of course there’s also the matter of a body that needs to be buried. So it’s a mixed night. If you need help getting around town safely and finishing chapter 7, look here.