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Your first trip to Ferdok is very important. You’ll get to investigate a few murders, stop a cult, help the Dragon Quest, join the thieves guild, and pick up lots of little quests to fill the time. If you need any help, you can look here.
It’s time to help our old friend Rakorium. He seems to be in a bit of trouble in the swamps of Moorbridge. We need to go out and solve a zombie infestation to help him with his research. If you need any help with this tricky challenge, then look here.
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One of the Major Side Quests chains in Ferdok is your chance to join the thieves guild in Wagoner’s Home and go on your first official mission. I’ll give you the information you need to find them, join them, and steal Growin’s hammer from the Dark Eyes to complete your first real mission.
There are lots of little missions to take on your first trip to Ferdok. You need to rescue Dranor, help a dwarf find his beard, rob a few thieves, and fix up a fountain. If you need any help doing these quests, then look here.
It’s time to track down and catch the cult that’s behind all of the murders. I’ll lead you to Jessica, help you chase the cultists to the library. I’ll also give you the first step for the new questline “For a Handful of Ducats” and “Preparations for the Dragon Quest” to wrap up our trip.
It seems like things aren’t going as planned. Ardo’s the victim of a serial killer and it’s your job to track down just who did it. You need to work with the guards of Ferdok to track down the thread between all the murders. If you need any help with this non-action part, just look here.