- slide 1 of 4
- slide 2 of 4
Adding Descriptions to your Game
So you’ve managed to create your first map. You have added some nice details to it and determined a starting point for the main character of your game. You’ve even tested your little project! The game was rather boring however as there wasn’t much happening.
Adding some descriptions is a good way to make your little island more interesting.
Switch to Event mode (if you haven't already) by pressing F6. Once the grid appears, select the tile with red flowers on it by left clicking on it like so:
Once you’ve created a new event, a big window will show up. You might feel overwhelmed with all the different available options but don’t worry, we’ll go through this one step at a time.
Another window will show up, with plenty of options. Simply click on “Show text" in the message subwindow like so:
Another window will show up. This time, you will have the opportunity to type what you would like the player to see when he interacts with that particular tile in your game. For the purpose of our example, type the same thing as I did:
Once you’re done. Click on OK.
You will be sent back to the main Event window but this time, your “List of Event commands" window should look a bit different, like this:
Your game will launch and you will get to the title screen.
Once the game begins, move your character (using the directional arrows on your keyboard) to the red flower tile. Once you get there press ENTER to interact with it…
- slide 3 of 4
Going a Step Further
Now that you’ve experimented with adding some descriptions to your map, you might have wondered about something…
“Do I have to stand on something to interact with it?"
This is fortunately not the case as this would lead to some questionable game mechanics (such as standing on top of a library to read its contents).
Switch to Event mode (F6) and select the well on your island.
Press ENTER to access the Event window. This time around, pay close attention to E.
Walk next to the well and press ENTER.
- slide 4 of 4
Adding your First NPC
An RPG game wouldn’t be much of a game without some NPCs. Adding a NPC can be as simple as adding a description although there are a few distinctions. Select a different tile on your map (free tile) and press ENTER.
Then, click on the black and blue checkered square right under “Graphic".
A new window will appear. Each one of the tabs on the left allows you to browse different categories of characters. Choose a tab and select any character that you like.
Now, before we wrap things up for this article, we’ll add a little detail which will make your NPCs more interesting.
Proceed like you do normally to add your description. Only this time around, in the “Show Text" window, click on the black and blue checkered square right underneath “Face graphic".
A new window will show up (looks familiar?) and you will have the opportunity to select the face of your NPC.
Do so and click OK. Make sure to add some text and then press OK until you’re back to the mapping screen. Launch your game and try to interact with your NPC by pressing ENTER while standing next to him or her.
RPG Maker for Beginners
- RPG Maker VX for Absolute Beginners
- RPG Maker VX: Adding Details and Setting Up the Starting Point
- RPG Maker VX for Absolute Beginners: Adding Descriptions
- RPG Maker for Beginners part 4: Adding Music and Dialogue Options to your Game
- RPG Maker VX for Beginners part 5: Customizing your Title Screen and your Character