You’re just in time for the fourth part of this Warhammer 40,000: Space Marine walkthrough, for coincidentally, the fourth part of the story! With the Psychic Scourge’s true purpose revealed and a warp rift steadily growing, Titus must summon all his apathy and stompitude.
Welcome to this, the fifth and final part of this Warhammer 40,000: Space Marine walkthrough. This installment will be dealing with the final part of the story, the Prince of Daemons, as Titus rushes towards the final showdown with Nemeroth, with the fate of the planet Graia hanging in the balance.
The recent deployment of the Exterminatus co-op mode DLC for Warhammer 40,000: Space Marine has taken the game in new and exciting directions, but just what does it add to the game that is so special, and by how much has it extended Space Marine’s multiplayer life?
The campaign continues as the Ultramarines learn that there is more than it appears to the Ork invasion of planet Graia. Intelligence on the location of audio logs, lay of the land and most effective tactics await you.
Welcome to the third installment of this Warhammer 40,000: Space Marine Walkthrough. Titus takes to the skies to bring the Psychic Scourge back to the Inquisitor. Dogfights, deserts and challenging hair styles await!
An in depth walkthrough of the first part of the single player campaign for Warhammer 40,000: Space Marine. Tactics, directions, servo skull locations and the best way to affix a purity seal to yourself are all right here.
Lost your copy of the Codex Astartes? You sicken me! This guide for the tactical class of the Warhammer 40,000 Space Marine multiplayer is nearly as good, but without the fancy binding.
We’re in a new place, but things aren’t exactly going well for us. We need to convince Redstone that we’re valuable, which means taking on a subway station full of mutants and setting off a whole lot of explosives in the process. If you need some help, just look inside.
It’s time to get things cooking. The Authority is coming, and we need to find somebody that’s actually willing to protect us. This means joining the resistance, carrying out a fairly massive prison raid, and a second trip to the Dead City and your old ark.
Six years have passed since Battlefield 2 came out, but DICE has published an equal number of titles in the franchise since then. However, Battlefield 3 is the first true sequel to that game. Can this aging franchise keep up with younger competition, or will it become another has-been series?