The vault dweller has a chance to do a bit of rescue work in Big Town. This falling haven for the adults of Little Lamplight is constantly threatened by super mutants and slavers. It’s your job to save them. This mission is also effectively necessary for finding Red in Strictly Business.
This fifth and apparently final expansion to Fallout 3 will take the player on a ride through the galaxy. You’ll have to escape from an alien holding cell, free some prisoners, loot a lot of alien gear, and then lead a revolution to capture Mothership Zeta. If you need any help, then look here.
There are several cool weapons to find on board Mothership Zeta if you are willing to explore the side rooms of the UFO. We’ll take a look at the Engine Room, the Maintenance Level, and the Cargo Hold to get a samurai sword, a MPLX Novasurge plasma pistol, and the Electro-Suppressor.
This free Fallout 3 guide to create the best character possible for your gaming style to help you complete levels faster and easier. For those that have never played Fallout 3, make sure that you read this free Fallout 3 guide. For seasoned Fallout 3 players, this can help you optimize your toon.
Fallout 3: Mothership Zeta is the fifth piece of downloadable content released by Bethesda. It promises a new experience on a UFO hovering above the wasteland. If you want to find out if this new content is worth the 800 Microsoft points, then just a take look at this review.
If you’ve been wandering the wasteland in Fallout 3, then you may have found something from the Keller Family Transcripts. These notes are the key to unlocking the National Guard Depot Armory and retrieving the Experimental MIRV. If you need any help getting this great weapon, then look here.
Tranquility Lane is an interesting quest in the middle of the Fallout 3 main quest line. This quest puts you in the middle of a simulated town and requires some “interesting” tasks. If you want to learn more about all of your options in dealing with Betty in Tranquility Lane, then read this guide.
It’s time to finally escape from the clutches of the evil aliens. You get to storm the weapons lab, the experimentation lab, and eventually the bridge. There’s also one big spaceship-to-spaceship. If you need any help with all the action, then just check out this guide for all the tips you need.
This second part of the main quest will require a lot of gunfighting and a very interesting space walk. If you are having any trouble shutting down the generators in the Cryo Labs, the Hangar, or the Robotics Assembly Lab, then just look at this guide for the help you need to beat the aliens.
It’s time for an alien excursion in the wasteland. You’ll have to get abducted, escape from your holding cell, and fight your way through to the engineering core with captured weapons. If you need any help with this first part of the Mothership Zeta main quest, then just look here.