Guide To Diablo 2: What Do Large Charm Prefixes in Diablo 2 Mean?
Basics
Large charms in Diablo 2 take up two spaces in your inventory. They give you light bonuses and buffs passively so that you do not have to equip them for them to be of use. These are good to load up on when you go to fight super Bosses in the game.
Large Charm Prefixes
Amber - +13-15% resist lightning
Arcing - +1 minimum and +27-58 maximum lightning damage
Azure - +4-7% cold resist
Beryl – 4-7% poison resist
Boreal - +6-10 minimum and +11-20 maximum to cold damage for one second
Bronze - +4-25 to attack rating
Burly - +13-30 defense
Cobalt - +11-12% resist cold
Coral - +11-12% resist lightning
Crimson - +4-7% fire resist
Ember - +1 minimum and +2-3 maximum to fire damage
Emerald - +13-15% resist poison
Fine - +10-20 to attack rating and +1-3 to maximum damage
Flaming - +10-27 minimum and +28-43 maximum to fire damage
Forked - +2 to maximum damage
Foul - +30 poison damage over four seconds
Garnet - +11-12% resist fire
Glowing - +1 minimum and +10-26 maximum to lightning damage
Hibernal - +11-15 minimum and +21-30 maximum to cold damage for one second
Iron - +39-51 to attack rating
Jade - +11-12% resist poison
Jagged - +1 to maximum damage
Lapis - +8-10% resist cold
Lizard’s - +2-12 to mana
Lucky - +1-6% better chance of getting magic items
Ocher - +8-10% resist lightning
Pestilence - +125 poison damage for six seconds
Red - +1 to minimum damage
Ruby - +13-15% resist fire
Rugged - +8-32 maximum stamina
Russet – 8-10% fire resist
Sanguinary - +2 to minimum damage
Sapphire - +13-15% resist cold
Septic - +10 poison damage for three seconds
Serpent’s - +24-34 to mana
Sharp - +21-48 to attack rating, +4-6 to maximum damage
Shimmering - +3-8% to all resistances
Shivering - +4-5 minimum and +6-10 maximum to cold damage for one second
Shocking - +1 minimum and +59-90 maximum to lightning damage
Smoking - +4-9 minimum and +13-27 maximum to fire damage
Smoldering - +2-3 minimum and +4-12 maximum to fire damage
Snake’s – +13-23 to mana
Snowflake - +2-3 minimum and +3-5 maximum to cold damage for one second
Stalwart - +30-60 defense
Static - +1 minimum and +5-9 maximum to lightning damage
Steel - +52-64 to attack rating
Stout - +2-12 defense
Tangerine - +4-7% resist lightning
Toxic - +90 poison damage for five seconds
Viridian - +8-10% resist poison
This post is part of the series: Diablo II Guide
Guide to all things Diablo II
- Diablo II Lord of Destruction: Jewel Prefixes
- Diablo II Lord of Destruction: Jewel Suffixes
- Shrines in Diablo II: Lord of Destruction
- Diablo 2 Lord of Destruction: Original Rune Words
- Runes in Diablo II Lord of Destruction
- Diablo 2 Lord of Destruction: Rune 1.10 Words for Weapons
- Diablo 2 Lord of Destruction: Rune 1.11 Words
- Diablo 2 Lord of Destruction: Rune 1.10 Words for Armor and Shields
- (Classic) Diablo 2: Gems
- Diablo II Guide: Gems in Lord of Destruction
- Diablo II Guide to Potions
- Diablo 2 Lord of Destruction: Rune 1.10 Words for Weapons- Ladder Characters Only
- Diablo 2 Lord of Destruction: Rune 1.10 Words for Armor- Ladder Characters Only
- Small Charm Prefixes in Diablo 2
- Small Charm Suffixes in Diablo 2
- Large Charm Suffixes in Diablo 2
- Large Charm Prefixes in Diablo 2
- Grand Charm Suffixes in Diablo 2
- Grand Charm Prefixes in Diablo 2
- Diablo 2 Horadric Cube: Recipes To Create Blood Items
- Diablo 2 Horadric Cube: Recipes To Create Caster Items
- Diablo 2 Horadric Cube: Recipes To Create Hit Power Items
- Diablo 2 Horadric Cube: Recipes To Create Safety Items in Diablo 2
- Diablo 2 Item Guide: Transmuting in the Horadric Cube
- Diablo 2 Item Guide: Transmuting in the Horadric Cube v 1.10 (Single, Ladder characters)
- Diablo 2 Item Guide: Transmuting in the Horadric Cube v 1.10
- Indie Treasures: Dwarf Fortress