High Elves are one of the sixteen starting races in the MMO Everquest. This guide explains the strengths, weaknesses and classes available to the High Elves race in the game. Read this guide before deciding to play as this race!
The Vah Shir are one of the sixteen starting races in the MMO Everquest. This guide explains the strengths, weaknesses and classes available to the Vah Shir race in the game. Read this guide before deciding to play as this race!
Ogres are one of the sixteen starting races in the MMO Everquest. This guide explains the strengths, weaknesses and classes available to the Ogres race in the game. Read this guide before deciding to play as this race!
Frogloks are one of the sixteen starting races in the MMO Everquest. This guide explains the strengths, weaknesses and classes available to the Frogloks race in the game. Read this guide before deciding to play as this race!
The “Ruins of Kunark” expansion pack for the MMO “Everquest” added in the new Iksar race. This guide explains strengths, weaknesses and classes available to the race. Read this before picking this type of character to play as.
This is the continuation of a guide for sub level 40 Heritage Quests in EverQuest 2. The focus of this guide is on Heritage Quests that are fast and easy to complete and also have excellent rewards.
The beastlord is one of the most capable solo classes in the game, even though they only wear leather armor. Their animal companion is a capable tank, and they have many spells that they can use to keep it healed.
Gnomes are highly intelligent, diminutive humanoids that make their home in the technologically advanced city of Ak’anon located in the Steamfront Mountains of the continent of Faydwer.
The Frogloks of Everquest are split into good and evil sides, allowing players that want a chance to live as an amphibious humanoid a choice as to what sort of path they wish to follow. They can choose between warriors, paladins, shadowknights, necromancers, shaman, clerics and wizards.
The Drakkin are the newest race added to Everquest, making them the 16th race. This neutral race of dragonkin was added in The Serpent’s Spine expansion. Their home city is Crescent Reach, located in The Serpent’s Spine itself. Drakkin can only worship Veeshan.