If you have read the first two articles in the UFC 2009 Undisputed Game Guide, UFC 2009 Undisputed Xbox 360 Character Creation and Xbox 360 UFC 2009 Undisputed Training Camp, then you now have a general understanding of the basic concepts of fighting in UFC 2009 Undisputed.
This guide does make a few assumptions that we need to talk about. First it’s assumed that your fighter is on the left side of the screen and your opponent is on the right, so if your fighter is on the right side of the screen, reverse all the left and right commands.
Basic Controls List
- Move - Xbox 360: left analog stick – PS3: left analog stick
- Left Punch - Xbox 360: X button – PS3: square button
- Right Punch - Xbox 360: Y button – PS3: triangle button
- Left Kick - Xbox 360: A button – PS3: X button
- Right Kick - Xbox 360:B button – PS3: circle button
- Low Guard - Xbox 360: right top button – PS3: R2 button
- High Guard - Xbox 360: right bottom button – PS3:R1 button
- Fighting Technique Modifier - Xbox 360: left bottom button – PS3: L1button
- Attack Height Modifier - Xbox 360: left top button – PS3: L2 button
- Taunt - Xbox 360: control pad – PS3: control pad
- Pause - Xbox or PS3: Start button
Movement in UFC 2009 Undisputed
Movement is the most fundamental thing you’ll learn in UFC 2009 Undisputed and the three different types included; walking, running, and stepping, all have their uses. Walking is an energy efficient way to move around the Octagon and put you in position to execute the techniques. The harder you push the left analog stick toward your opponent, the faster you’ll move. Running allows you to quickly put some distance between you and your opponent, but uses up needed energy quickly. Stepping is the preferred method to move around the Octagon because it consumes less energy. Stepping also allows for better transition between probing, striking, and clinching ranges. In addition, stepping toward your opponent while striking unleashes a heavy strike, and if you flick the analog stick in the direction you want to step, you can execute a side-step to avoid any counter strikes by your opponent.
Striking in UFC 2009 Undisputed
Striking in UFC 2009 Undisputed refers to a sudden forward attack, which can be a knee, kick, punch, or even an elbow. Strikes that land use less energy than blows that miss and generally use less energy than grappling requires. A strike doesn’t advance a fighter’s position as can happen in grappling, unless you knock your opponent down. Standing strikes are certainly the more common and well known striking technique, but strikes can be executed from all offensive or defensive standing, clinch, or ground positions.
You can knock an opponent out with a perfectly timed strong strike if you have already softened them up a bit, with a few well placed strikes. If you hit your opponent with a series of unanswered blows that leaves them in a state where they’re hands are down and they can’t defend themselves, then your opponent is “rocked”, and this could result in a TKO.
All the strikes in UFC 2009 Undisputed are executed using the face buttons; A, B, X, and Y if you’re using a Xbox 360 or circle, square, triangle, and cross, if you’re using a PS3. The various types of strikes are all executed from different positions, but these four buttons are always the ones used.
Standing Strike Ranges in UFC 2009 Undisputed
If both competitors are in a standing position in UFC 2009 Undisputed, the distance between them is referred too as their range. In this virtual fighting game there are three standing position ranges, each one with a different set of strikes.
Probing Range - At this range both competitors are just at the far range of their strikes, where jabs, hooks, straight punches, lunging punches (like the Superman punch that Georges St-Pierre loves to use), and the spinning backfist. Standing kicks at this range include front kicks, leg kicks, snap kicks, push kicks, and flying knees.
Striking Range - Two fighters standing at striking range are close enough to put their opponent into a clinch, but far enough to land effective kicks and punches. This is the range at which all the strikes landed will be the most powerful possible, including uppercuts, head kicks, Superman punches, push kicks.
Clinching Range - In this position two fighters are as close as they can be while still standing. At this range two fighters are so close that only short range strikes can be executed effectively, like knees and elbows to the body, and the power of the strikes is reduced.
Changing the Height of Strikes in UFC 2009 Undisputed
In UFC 2009 Undisputed the default setting for the height of strikes is the head, body, or legs of an opponent. You can change the height of the strike one step by pressing the attack modifier button while striking, which will change a head blow into a body strike, and a body blow into a leg strike. You should always vary the height of your attacks to make it harder for your opponent to figure out where your next attack is coming from. In addition, a well thought out fight plan, designed to take advantage of your opponents weaknesses, and make use of your strengths is always more successful.
Strong and Weak Strikes in UFC 2009 Undisputed
Height and technique modifiers aren’t the only modifiers that affect that strikes that your fighter will attempt. The default setting is for all strikes to be considered weak strikes, fast strikes that are difficult to counter, but attacks that don’t pack a lot of power.
You can change this weak strike into a strong strike by pressing the left analog stick toward your opponent at the same time you press the left punch button (X button). This will change the weak left jab that would have resulted by just pressing the left punch button into a slower left hook that is easier to block and counter, but delivers knock-out power when it lands. You can deliver a straight left to the body by pressing the left top button at the same time you press the X button.
Special Attacks by Techniques in UFC 2009 Undisputed
You can also use the fighting technique modifier button (LB) in combination with the strike buttons to execute strikes that might be specific to your fighter’s specific fighting style or styles. For example, if you press the X button, your fighter normally executes a left jab. But if you hold the fighting technique modifier button while pressing the X button, your fighter will execute a Ducking Left Hook. You’ll find the techniques for all the UFC fighters included in UFC 2009 Undisputed will be included in additional articles in the coming months, so say tuned to find out about the techniques of your favorite UFC fighter.
Combos in UFC 2009 Undisputed
In UFC 2009 Undisputed as in the real Octagon, the quickest road to victory is to chain together your attacks to inflict the damage you need to knock out an opponent, not to try to take them out with one blow. This strategy is also harder to counter and defend, than a single-blow knock out strategy.
Successfully executing combinations in UFC 2009 Undisputed isn’t about button mashing. This game is about seamlessly executing two or three techniques that don’t leave your fighter tired after completion. The developers have designed 150 different potential combos for each striking technique included in the game. To view the complete list of your fighter’s available combos during a fight, press START to bring up the pause menu, and then select “Combo List”.
This post is part of the series: UFC 2009 Undisputed Game Guide
The UFC 2009 Undisputed Game Guide takes you through the steps of creating a fighter, teaches you the basic concepts of the fight game, and all the button combinations for all the action lists used to execute the techniques used in UFC 2009 Undisputed.