Stalkers are deadly masters of stealth attacks, capable of fading in and out of notice to rapidly damage enemies and escape. They have very low health for a melee class, making it very important to pay attention to how much attention you’re attracting to yourself.
One of the 14 Archetypes (classes) in City of Heroes, the Controller is the primary crowd control archetype. They also provide a variety of other support roles to bolster their party.
One of the 14 Archetypes (classes) in City of Heroes, the Tanker is basically what it sounds like: the tank. Their primary role is absorbing damage and holding aggro (foe attention). In these roles, the tanker does an excellent job. This guide explains Tanker basics.
One of the 14 Archetypes (classes) in City of Heroes, the Scrapper is the primary melee damage dealer. They can also tank in a pinch depending on their build.
One of the 14 Archetypes (classes) in City of Heroes, the Defender is the primary support, buffer, and debuffer. They also have blast attacks to supplement the dps of their party.
One of the 14 Archetypes (classes) in City of Heroes, the Blaster is the primary ranged damage dealer. They are all about damage and are often referred to as the “glass cannons” of City of Heroes.
In a move that appears to signal a bleak future for Age of Conan (and perhaps Anarchy Online as well), Trond Aas Anderson, the CEO of Funcom N.V., recently sold 400,000 shares of stock in the company.
A recently released marketing research proposal has created quite a stir in the City of Heroes / City of Villains community. Many of the potential features are things players of these games have been dreaming of for many years.
Released May 20, 2008 by Funcom, Age of Conan is one of the latest fantasy MMORPGs. It is very similar to World of Warcraft, Everquest, Ultima Online, and Dark Age of Camelot in theme and general gameplay, but right there is where the comparison stops and things start to go horribly, horribly wrong.