Strategy For XT-Deconstructor Boss Fight In Ulduar - World of Warcraft

Strategy For XT-Deconstructor Boss Fight In Ulduar - World of Warcraft
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The Nutcracker on Steroids

When I first stepped into XT-002 Deconstructor’s room, after wiping several times on the trash by the door, I wasn’t quite sure what to expect. Standing before me was this huge, mechano-giant pacing back and forth; stopping occasionally to pommel his steely fists into the ground. The sight was a little menacing. And then… he spoke. It was a voice unlike any I’ve heard in the 4 years I’ve played this game. It’s the voice of an overeager child, excited at the chance to play with some new toys (ala raid members) yet worried about the possibility of reducing them to a bunch of scraps much like the rubble of toys-past that can be found in each corner of the room. One we got the strategy down, this became fun fight! It’s a pretty simple fight if you have a group of high output DPS and team members who can follow directions.

You’re The Bomb!

Like most of the fights in Ulduar, there are some nuances to this boss that require raid members to pay attention and move away from other players when affected by debuffs. XT-002 Deconstructor drops two different types of bombs:

  1. Gravity Bomb – Pulls allies within 10 yards towards the effected player and causes 11,700-12,300 damage

  2. Light Bomb – AOE debuff that deals 2,750 damage per tick

Light Bomb3

* Have Holy Priests with the talent, “Body and Soul” use this to shield raid members who are hit with Light Bomb. This increases run speed by 60% which decreasing the amount of damage done to any people they pass while running the bomb out of range.

We assign groups to stand on the right and left sides of the room. Members on the left side of the room who have been hit with either of the debuffs move to the left, away from other team members. The group on the right moves right. This prevents team members with either of the debuffs from running into the middle of the group and hitting multiple people. However, it is important that those who’ve been targeted as the bomb don’t run out of the healers’ range.

Group Set Up

In our guild, we have the melee stand on top of each other in front of XT and they focus on him for the entire fight; remembering to run left or right away from the group if they become the bomb. Behind them are two groups of ranged players positioned so that they all form a triangle with about 15 yards between each one. The left side moves left when struck by debuffs and the right does the same respectively. The main tank is on the stairs behind XT. The off tank stands in the middle behind the ranged groups.

XT Raid Configuration

in fight

Phase 1

The XT-002 Deconstructor has 2 phases. In the first phase, XT will throw a Tympanic Tantrum which dazes raid members and nearby enemies for 2 seconds while dealing 10% damage each second for 12 seconds. Healers need to be positioned in a way that everyone raid member is within healing range since the entire group must be healed through the tantrum. Aside from dodging light and gravity bombs, this portion of the fight is pretty much a tank and spank.

image 1

Phase 2

Phase 2 initiates with every 25% drop of XT’s health when he stops to take a break. You’ll know when the phase shift is happening because he will say “So tired. I will rest for just a moment”! He cannot be attacked during this phase. However, his heart will be exposed and the damage done to it will be deducted when phase 1 restarts. (at which time he will say “I’m ready to play”!) Melee should focus on attacking the heart, while Ranged DPS survey the piles of trashed toy parts in all 4 corners of the room for the 3 different types of adds that will spawn:

  1. Scapbot – heals XT for 60,000 EACH if they reach him.

* Melee will need to attack any scrapbots that make it in range of XT

* Slowing and rooting spells should be used on scrapbots to keep them from reaching XT. Shamans need to throw Earth Bind totems.

  1. Boombot – They explode at 15% health dealing 16,000 fire damage to players and NPCs in a 20 yard range. Scrapbots can be kited near an exploding boombot and thus destroyed quicker. These should be single targeted.
  1. Pummeler - Damage is low to a single target and for this reason, should be kited around the room by the off tank. No DPS should be wasting mana on these ever.

toy piles

pummeler

Adds

Hard Mode

Hard mode, also known as Heartbreak, is activated when the raid kills XT’s heart while exposed. Also, Gravity Bombs will spawn Void Zones that deal 7,500 damage to enemies that stand in it. Light Bombs will spawn Life Sparks that repeatedly cast Static Charge; dealing nature damage to all enemies within 500 yards every 3 seconds.

Achievements – Heroic Mode (25 Players)

Heroic Nerf Engineering - Defeat XT-002 Deconstructor without him recovering any health from XS-013 Scrapbots on Heroic Difficulty.

Heroic Nerf Scrapbots - Defeat 20 XS-013 Scrapbots within 12 seconds using XE-321 Boombots on Heroic Difficulty.

Heroic Nerf Gravity Bombs - Defeat XT-002 Deconstructor without any raid member dying from a Gravity Bomb on Heroic Difficulty.

Heroic Must Deconstruct Faster - Defeat XT-002 Deconstructor in 205 seconds on Heroic Difficulty.

Heroic Heart Breaker - Defeat XT-002 Deconstructor after destroying his heart on Heroic Difficulty.

Achievements – Regular Mode (10 Players)

Nerf Engineering - Defeat XT-002 Deconstructor without him recovering any health from XS-013 Scrapbots on Heroic Difficulty.

Nerf Scrapbots - Defeat 20 XS-013 Scrapbots within 12 seconds using XE-321 Boombots on Heroic Difficulty.

Nerf Gravity Bombs - Defeat XT-002 Deconstructor without any raid member dying from a Gravity Bomb on Heroic Difficulty.

Must Deconstruct Faster - Defeat XT-002 Deconstructor in 205 seconds on Heroic Difficulty.

Heart Breaker - Defeat XT-002 Deconstructor after destroying his heart on Heroic Difficulty.