Republic: The Revolution takes places
after the fall of the Soviet Union, in a fictional break away country
known as Novistrana.
The opening cut scene paints the scene
of the character being out for revenge after his parents were
arrested by a Soviet Secret Police Officer. However, he, the
character, doesn’t follow the cliché route of picking up a
weapon and seeking revenge. However, he follows a somewhat political
route into toppling the Officer come President.
‘Somewhat Political’ is the best way to
phrase how things happen in this game. From the character ideology creation screen, the player’s choices and selections crafts how the
political party forms, behaves and also how the public sees the
political party. For example, conducting beatings or killings of
rival party members draws the player’s party deeper into the more
violent options of making a change. Whereas a party that holds
speeches and demonstrations will have a whole different range of
options open to them.
Unfortunately, this game at times
feels like it is a political version of paper, rocks, scissors, but
more of force, influence and wealth. While it does make things easy,
it can become a bit of a hassle trying to
balance the income level when trying to specialise in one area.
However, for a party that tries to stay neutral to these three areas,
then it works rather well.
However, it is possible to end up being
bullied by the other political parties. For example, if you play a
thuggish party and vandalise cars and signs that belong to a faction,
then they will issue a warning. If it is done again, then they will
send a threat, stating that they will destroy the player’s faction.
This doesn’t simply apply to thuggish groups, but also any other
choice. A rival faction will send a warning if you create slander
with false information.
However, the government of Novistrana
shows up early and shows its brutality early, too. If the player’s
character isn’t careful, then he can attract the government’s
interest and end up being killed or arrested by the Secret Police.
While the game may have been made in
2004, it still offers somewhat respectable graphics. The characters
all look different to each other, and so do majority of the
buildings. There is also a considerable amount coded into the
actions, that will see more thuggish henchmen bashing on a car or
spraying graffiti onto a wall, and influential ones actually standing up on a soapbox and delivering a speech to the
Novistrana masses. Unfortunately, the 3 dimensional environment can’t
be interacted with, outside of issuing commands. This could cause
some grief for some players who like being able to micromanage.
Republic also has some RPG aspects,
where activities performed in-game are rewarded with experience
points. When enough experience is acquired,
then the characters in the player’s political party can be leveled
Republic is a very long game, and it
can take a considerable amount of time to pass the first level. This
is certainly a game that time needs to be invested into, just to see
the next level or the next level up for the characters. With each
level, there are points to be added into the five different areas,
and also a selection of skills to be either upgraded or brought.