Philanthropy in the Metal Gear universe has slightly different definition to that of our real world. Taken as the name for an anti-Metal Gear organization, both Snake and Otacon use its UN accredited existence to fight against the use of these destructive weapons. Read on for more on Philanthropy.
A group synonymous with the Metal Gear Solid series, FOXHOUND is a military group that has been used for both good & evil. This article looks at the history of the organization, detailing the key members & events that shaped the unit into one of legendary status, within the gameworld at least.
Some peculiar choices by creator Hideo Kojima led to Meryl being an ancillary protagonist by the end of the game’s run. After being at the forefront of events in the first Metal Gear Solid, she was absent from MGS2. This article looks at the character and where she fits in the world of Metal Gear.
The codec is a great delivery system for both contextual and fourth wall breaking information. Used throughout the Metal Gear Solid series of games, this article will provide a listing of the different frequencies that can be called, often to great effect in the game.
Like other returning characters from games past, Vamp is upgraded in Metal Gear Solid 4, sporting an even more impression aversion to death. This article details the events of MGS4 surrounding Vamp and whether he ultimately dies or not. Read on for the full character profile of Vamp during MGS4.
Even though Metal Gear, as a series, had a penchant for the extraordinary insofar as characters or plot elements, people were overawed by the line-crossing character Vamp. This article tries to temper those still held beliefs that he was too fantastical a character to put into Metal Gear Solid.
An almost universally known concept, due in part to its cross-game appearances, the cardboard box in Metal Gear Solid is one of the standout inanimate objects in gaming. This article looks into the Metal Gear Solid box a little further, explaining what it does in the games.
One of the most divisive characters to ever be controlled by game players, Raiden is sometimes misunderstood and oft wrongly criticised. This article tries to paint a different picture of Raiden, detailing the thematic design choices for his inclusion into Metal Gear Solid 2.
One of the more mysterious characters from Metal Gear Solid, Grey Fox has become a cult favourite. His deranged behaviour mixed with his battle prowess makes Grey Fox one of the more intriguing characters in the MGS pantheon. Read on for a full character profile on the Cyborg Ninja.
Prior to the release of Metal Gear Solid 3, many people would have been forgiven for not knowing the extent to which Big Boss had an impact on the Metal Gear universe. However, after MGS3 and the subsequent PSP releases dealing with the same plot line, Big Boss is as much a part of MGS as Snake.