The woodworker is the premier artisan class for producing arrows, ranged weapons, shields and wooden weapons. Arguably, the best class to pair this with would be the Ranger, as they need a constant supply of high quality arrows to use most of their most powerful abilities.
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The assassin is a deadly melee class with a pet component only available to evil characters. They’re a stealthy scout class, deriving their power from their agility score. They use light weapons that they poison themselves to dart in and out of the shadows, dealing death from the flank.
Warlocks are the most powerful area of effect damage class in the game, focusing on the elements of disease and poison to bring their enemies to the point of collapse. They work particularly well with Defilers, who can debuff their targets’ resistance to those elements significantly.
The warrior is the premiere tank class in Everquest, with access to heavy armor and the best single target threat in the game.
The armorer is the master of producing heavy and medium armor for both fighters and priests. While the profession is of course open to any who choose it, for characters who want to boost their adventuring class, it’s ideal for fighters and priests.
At long last, the first details about Everquest 2’s guild halls have been released. At Fan Faire 2008 Sony Online Entertainment shared some preliminary details about this long awaited feature.
The introduction of Everquest: Developers learn that o_O = $$