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Welcome to Warhammer 40,000
Warhammer 40,000, also known as Warhammer 40k, is a game first created by Rick Priestley and Andy Chambers in 1987 and published by Games Workshop. Expansions were released from time to time to keep the game content fresh and appealing, and it is currently in its 5th edition, released in 2008.
Most of the games in this series had enormous success, and they virtually spawned a religion of their own: several movies and books were released over the years, as well as multiple game spin offs. The entire Warhammer 40k franchise is huge, vast, and contains games of all types, from RTS games (Dawn of War) to MMORPGs (Warhammer 40,000 online) and shooters.
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Dawn of War 1 & 2
Dawn of War is a military science fiction real time strategy (RTS) game that is part of the Warhammer franchise developed by Relic Entertainment, and published by THQ in 2004. Unlike some Warhammer games released during the same period, Dawn of War was a huge success and several expansions were released over the course of 6 years. Its sequel, Dawn of War 2, was released in February 2009, and has two expansions: Retribution and Chaos Rising.
Initially, the gameplay in Dawn of War (1) was entirely focused around controlling key positions on the battlefield. These positions could be captured by infantry squads and provided resources to the players controlling them, resources which would be used to build structures and create additional forces, or unlock advanced technologies to employ in battle. There were only two resources: requisition, which would be automatically generated by capturing and holding key positions on the map, and power, which is produced by generators. Although both of these resources are unlimited in theory, players can only have 6 active generators at any given time, and their efficiency greatly decreases as the army count increases.
Because infantry units are quite valuable as they can capture key positions, they cannot be ordered individually like other units, and their numbers are limited to 10 individuals per squad. Of course, the most advanced squads have 10 units; most new squads will have less than 10. Infantry losses are automatically replaced anywhere on the battlefield after a minute or so of non-hostile interactions.
Dawn of War 2, however, would change some of these aspects.
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A Merger of Concepts
Additionally, Dawn of War 2 would also introduce several RPG concepts in the RTS setting, allowing players to better customize the game and adding more variety in battle situations. Players can now use special items and equipment to enhance their heroes and units in combat and compensate for their innate weaknesses. The system (also known as wargear) is not hard to grasp, but Relic left behind little documentation to help the players.
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Space Marines are elite, super-skilled, genetically modified humans. They have the toughest infantry squads but heroes are very vulnerable.
Probably the most iconic race of Dawn of War 2, the Space Marines are the perfect race for new players. Their infantry squads are pretty hard to kill and most players will be familiar with them from the campaign. However, there is more to this race than meets the eye. Their resilient units can be deadly in combat, but they are also a lot more expensive than those of other races. So losing a single infantry squad can be a huge blow to your military power.
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Elders are an ancient mysterious race, ready to defend their ancient homeland from outside intrusion. This race is very dependent on micromanagement. Playing the Elders requires constant attention to several different unit types, and their most effective strategies tend to revolve around stunt tactics during engagements rather than long-term battle plans. If you are looking for a challenging race and an intensive gameplay, then the Elders are perfect for you.
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Dawn of War Mods and Cheats
Even if the developers of Dawn of War 2 advertised it as being unmoddable, soon after its release, several fan made mods and modding tool kits emerged around the internet. Cheat codes and the 'dev' mode were cracked soon after, unlocking the full game experience without having to progress through the story lines.
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Dawn of War: Behind the Scenes
Although both Dawn of War 1 and Dawn of War 2 and their expansions received mostly positive reviews, there are a number of issues in both games, from bugs to flawed mechanics and gameplay balance problems, which Relic Entertainment seems unable to fix. But balancing a game this vast is not an easy task. Take a look at the problematic game balancing issues.
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Other Games from Relic Entertainment
Relic Entertainment is a game development company based in Canada, specialized in creating 3D real time strategy games. Since its foundation in 1997, Relic Entertainment released several standalone games and established itself as a top development company in the gaming industry. Throughout its multitude of individual games, two series stand out: Dawn of War and Company of Heroes.