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Titan Quest Skills and Masteries: Hunting

by: Finn Orfano ; edited by: Michael Hartman ; updated: 4/17/2012 • Leave a comment

Everything you need to know about the Hunting skills and mastery in Titan Quest.

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    Titan Quest   Titan Quest is a popular RPG (role playing game) put out by THQ and developed from Iron Lore Entertainment in June 26, 2006. There has been one expansion, Immortal Throne, put out in July of 2007. Unfortunately, Iron Lore closed its doors early in 2008 before the next expansion was to take place.

    There are still a huge following on the game, both offline and online. If you are playing this Diablo-esque game you want to know all the tricks of the trade and be as knowledgeable as you can. This is all about the skills and the masteries your character can have in Titan Quest.

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    Hunting

    Hunting skills are given to specialized attacks with a bow or a spear, for their great mastery of mobility, and for their use of tracking and killing their enemies with deft ease. There are 20 skills in the Hunting Mastery that will explore your enemies weakness, and give your weapons buffs for better hits.

    There are seven specialty combinations that go with Hunting mastery. For a Slayer you will need to take Warfare as your secondary mastery and for a Warden you will need to take Defense as your secondary mastery. These are categorized as Full Melee characters. For an Avenger you will need to take Earth as your secondary mastery and for Sage you will need to take Storm as your secondary mastery. For a Bone Charmer you pair Hunting with Spirit and for a Ranger you pair it with Nature mastery. These four are categorized as hybrid fighters.The Brigand is created from Hunting and Rogue and classified as a melee machine.

    Remember that all the combinations will open up the skill that are part of that mastery but that the character themselves are what makes the build. I can not tell you what a Slayer will be, it is going to be what you create. It just opens up the Hunting skill tree along with the skills that are available to Warfare mastery characters as well. Make sure that you pick your masteries carefully as you can change your skills but not your masteries after you have selected.

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    Levels 1 - 10

    There are twenty skills designed to give you a primal attack function no matter what weapon you are wielding.

    Level One Hunting Mastery

    Ensnare is an active skill it will throw a net that will keep the foe from moving. This skill unlocks the Barbed Netting skill and can be powered up to 8 levels. The duration of the foe's entrapment increases with each level but they can still attack if the character is within range.

    Take Down is an active skill that will give a forceful strike from your spear. Unlocks the Eviscerate skill and can be powered up to 12 levels. Increases the amount of piercing damage done to enemies and also reduces enemies' health.

    Wood Lore enhances your defense and your attack speed. It is a passive skill and can be powered up to 6 levels. The skill increases defensive ability and attack speed.

    Level Four Hunting Mastery

    Art of the Hunt is a passive skill, that you can toggle off and on your energy reserve, and adds damage against beastmen and animals. It increases pierce damage as well. It can be powered up to 10 levels and damages increase with each level learned. It is a prerequisite to unlocking the Find Cover and Trail Blazing skills.

    Herbal Remedy is an active buff that will increase your poison resistance and your life regeneration.It can be powered up to 6 levels with each increasing the amount of poision resistance and health restored. It lasts for 120 seconds + 24 seconds per additional level.

    Marksmanship is an active primary attack where you can shoot arrows with more speed and damage. It is required to unlock the Puncture shot and Scatter shot skills. It can be powered up to 15 levels with each increasing the amount of piercing damage and projectile speed.

    Level Ten Hunting Mastery

    Barbed Netting empowers the Ensare skill and causes your enemies to be netted with barbed hooks. They will also receive bleeding damage as a result. It is a passive skill and cannot be leveled up.

    Call of the Hunt an active buff that will give an attack speed boost to your allies and yourself.It is required to unlock the Exploit Weakness skill. It can be powered up to 8 levels and each level deals additional bleeding damage also, over a period of time.

    Eviscerate will add bleeding damage to your attack. It requires the Takedown skill as a prerequisite and can be powered up to 10 levels. It deals an increasing amount of bleeding damage over a 3 second duration.

    Monster Lure is an active summon where you can place a lure that will attract monsters.It unlocks the Detonate skill and can be powered up to 6 levels. The lure lasts for 30 seconds.

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    Levels 16 - 32

    Level Sixteen Hunting Mastery

    Find Cover will give you a better chance to dodge projectiles. This is a passive skill and requires Art Of The Hunt as a prerequisite. It can be powered up to 8 levels and increases the character's chance to dodge missile attacks from enemies.

    Gouge is a passive skill in the weapon pool, it gives a chance of bleeding damage with your spear or bow.It can be powered up to 6 levels.

    Puncture Shot arrows will fly through your enemy and hit ones behind. It will increase bleeding and piece damage too.It requires the Marksmanship skill as a prerequisite and can be powered up to 10 levels.

    Study Prey is an active skill that will lower the resistance of your enemy's pierce and physical damage. Good combo if you have a piercing weapon. The skill unlocks the Flush Out skill and can be powered up to 12 levels. It lasts 18 seconds and has a 6 meter radius around the character.

    Level Twenty-Four Hunting Mastery

    Detonate is an addition to the Monster Lure skill that can explode and cause area damage.It can be powered up to 12 levels, increasing the amount of fire damage dealt. In order to detonate, the lure must be at full energy.

    Exploit Weakness will add both extra bleeding and pierce damage. Requires Call of The Hunt as a prerequisite skill and can be powered up to 10 levels.

    Trail Blazing will add movement speed and reduces trap durations. It requires Art of The Hunt as a prerequisite skill and can be powered up to 6 levels.

    Level Thirty-Two Hunting Mastery

    Flush Out will lower all of your enemy's resistances. It requires the Study Prey skill as a prerequisite and can be powered up to 6 levels. It's effect is to lower an enemy's defensive ability and elemental resistances.

    Scatter Shot will let your arrows fragment on hitting target and damage nearby enemies. A very cool spell to watch in game as it splinters and hurts others around your target. It requires the Marksmanship skill as a prerequisite and can be powered up to 12 levels. Each level determines the number of fragments and piercing damage.

    Volley will give the chance to attack three times with your spear or bow. It can be powered up to 6 levels and is a passive skill. Each level increases the chance of a volley attack being used.

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    Skill Pairing

    The Hunting Mastery is probably best paired with Warfare to really maximize your damage. Keep your bow for the ranged attacks and your spear handy for those close combat moments. For this class, wear items that will increase your strength and your dexterity, as you will not need much intelligence with you not being a spellcaster. You will need items that will boost your hand to hand combat range.

    Go over all the masteries and see what skills you would like to incorporate into your build and you will have a character that you will be happy with in the game.



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