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Time Gentlemen, Please! Review

by: Finn Orfano ; edited by: Bill Fulks ; updated: 4/17/2012 • Leave a comment

The sequel to Ben There, Dan That! is back in Time Gentlemen, Please!, another hilarious adventure with time traveling consequences, filled with bizarre characters and silly plot twists.

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    Ben and Dan need to travel back in time to prevent the coat hanger from ever existing. Their plan only ends up backfiring when they toy around with a piece of alien technology, as they end up meeting Hitler and his army of Nazi dinosaurs.

    Time Gentlemen, Please! is a comedy game that attempts to make you laugh as you search for items and solve puzzles during Ben and Dan's adventures. Yes, just like BTDT, there will be the toilet jokes, swearing, and comical violence. But for players who can't stand that kind of crude humor, they should get a smile or chuckle from the lighter dialogues, as the characters talk and make fun of video games, make references to Lucas Arts and Monkey Island, take occasional jabs at each other and at the games they make, and share their nerdy side by mentioning pop culture related things.

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    TGP Time Gentlemen, Please improves from the original in many ways. First is the graphics, which are now sharper and more detailed, with better looking environments. The ten worlds they travel in, from the days of World War II with Hitler, to the prehistoric times with the dinosaurs, are all very well designed and enjoyable to explore, with well drawn characters that are engaging to watch. The game still maintains the same look like its predecessors with the cartoon visuals, but overall, it's just a better looking game when it comes to the environments and the character designs.

    There is also now music which helps provide some atmosphere and drama in the game's environments. Unfortunately, there is still no voice acting in the game, which would have made the game far more entertaining. TGP is a well written adventure game, with good dialogues that would have been wonderful to listen to from professional actors.

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    The game plays just like BTDT, where you walk around and click on items to help you solve the many puzzles in the game. You can still cycle through cursors like “speak,” “look,” and “action,” to add more variety and fun to the game. These available options is already a solid part of the game and thankfully it's well implemented here again with the game's interface. It also wouldn't be the same without the “Dan” cursor, which returns here, where when you use it, Dan will help out Ben with some puzzles, at the same time sharing his jokes and crude remarks about things. You will also look forward to Ben's sarcasms when you use an item on something that doesn't make sense.

    The best part about TGP is the clever use of puzzles. The puzzles for the most part have a logical solutions, one of the game's main strengths. You will have to keep a sharp eye on everything you see on the screen, since not every puzzle is going to revolve around prominent or special items lying around. Objects in the game that don't seem that important may actually play an important in solving a puzzle. And items you pick up earlier which seems useless at the time will play a part later in the game. These are some reasons why TGP offers a good dose of challenging gameplay that adventure fans should be pleased with.