Sacred: Underworld – Guide to the Characters (Gladiator, Seraphim, Vampiress)
by: M.S. Smith
; edited by: Michael Hartman
; updated: 4/17/2012
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This will refresh your memory of the Dark Elf and the Dwarf in the game if you are going to go back and play it again now that Sacred 2 is hitting shelves.
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Having been hailed as the closes to Diablo 2 aside from Titan Quest, Sacred and Sacred Underworld sold 1.8 million and is still played in great numbers today. There are six characters in Sacred and its expansion, Underworld, brought with it two more. Much like World of Warcraft, the starting character will start out in its own section of the world. It also has its own starting quest. This article will look into the characters of the Gladiator, Vampiress, and the Seraphim in Sacred and Sacred Underworld.
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All about strength and fighting ability, this class is very similar to D2’s Barbarian class. You will have tons of close combat here.
Skills: A Vampiress will start off with Weapon Lore and Vampirism. At level 3 they get Bloodlust, Parrying, Armor, Sword Lore, Axe Lore, Concentration, Constitution, and Disarming. At level 6, Riding. At level 12, Agility. At level 20, Long handled Weapons. At level 30, Trading. At level 50, Ranged Combat.
Claws of Death – As a knight, a heavy weapon blow. As a Vampire, a claw blow.
Mind Control – As a knight and Vampire, stun and paralyze foes.
Combat Kick – As a knight, a hard flying kick. As a Vampire, increased melee damage.
Time Control – As a knight and Vampire, rapid straight line movement.
Ripping Claws – As a knight, a fast attack. As a Vampire, a fast claw attack.
Vampire Transformation – As a knight, become Vampire. As a Vampire, become knight.
Awaken Dead – You can make a body into an ally vampire.
Wolf Call – As a knight or Vampire, a vampire wolf companion appears.
Whirling Claws – As a knight, a multi hit weapon attack for foes in range. As a Vampire, a whirling melee claw attack for foes in range.