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I am glad that I picked up a used copy of Enemy Territory: Quake Wars at a discount price, because I would have felt ripped off had I paid full price when this game came out last year. This PS3 game is mediocre in every possible way, from the graphics to the gameplay and everything else in between. It’s an insult to the excellent PC game upon which this was based.
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For starters, there’s no story or single player campaign. You have a dozen maps that you can play on, and that’s it. If you are playing as a single player, you just select a map and go fight the AI. It’s the same map as in the multiplayer game, only without live players as opponents and teammates. Because of the way it is set up, one big complaint about the game is that it affords the player no opportunities for training or to learn how the weapons work.
Online multiplayer action via the PlayStation Network is the true core of this game, but the gameplay there is hit and miss. I kept running into map after map where enemy soldiers were attacking the spawn point, so I’d die before I ever got a chance to play. I also found that, in general, the game was a little too fast and just didn’t play so well when compared to games like Battlefield: Bad Company or Call of Duty 4: Modern Warfare. There’s nothing much in this game that you can’t do in other games, but it’s just not as fun here. I honestly think this is the worst first person shooter I have ever played on the PS3.
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Jerky is the best word to describe the controls in Enemy Territory: Quake Wars. The graphics and controls are both unsteady and tend to jerk around a lot. It’s not a bandwidth issue on my system, because the local single player game works the same way. The game plays as if it were deliberately accelerated, and the result is awful. The controls are about as far from smooth as you can get, and it makes the whole thing seem like it should have been tested more before being put on the shelf.
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The graphics in this game are not very good compared to other first person shooters. Even the game’s logo at the title screen looks cheap. The other soldiers all move in a blur and so do the vehicles. The textures both outside and indoors are not on par with other PS3 shooters like Battlefield: Bad Company or Killzone 2. I wouldn’t call the game bland, but it lacks the amount of detail you might expect in a PS3 game.
Perhaps the only saving grace of this game is the maps. They are large and feature tons of corridors and open rooms, so there are always places to run and hide. Unfortunately, the game’s graphics, control system, and jerky gameplay never let the player make the most out of the nice map designs. This game really had more potential than it delivered.
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In the end, I was very disappointed with Enemy Territory: Quake Wars. I made the mistake of expecting this console port to be as good as the PC game upon which it was based. Next time, I’ll rent before I buy.
Of course, the version of Quake Wars for Mac was better, and you'll find the review for it here on Bright Hub.
To give you some other PS3 games to choose from that won't make you bang your head against a wall, check out these articles here on Bright Hub: