Something Old, Something New in Overlord 2
Although no new color coded minions of Overlord 2 have been added to the mix, there are tons of new goodies that fans of the original will adore. First, of course, is the incorporation of wolves. If you happen to stumble upon a herd of wolves, your evil little minions of Overlord 2 can instantly train them to work with them in battle. You will watch as your minions of Overlord 2 hop on the backs of these razor toothed wolves and use them to fight along side them in battle. What makes the wolves really useful though, besides just killing, is the fact that they can jump over certain areas of water. For instance, if there is a small island of ice in the distance, that your minions cannot reach, the minions of Overlord 2 who have wolves will glide through the air and land on the island being able to reach whatever it is you couldn't get before. There are other creatures in the game as well, in which your minions can use in battle.
Besides taking rides on the backs of other creatures, Overlord 2 thankfully added a map! I can't even tell you how frustrating the original game was without a map. With a world so large getting lost often led the game to become frustrating. While you should be out killing and destroying, instead you'd be lost in a winding forest. Without a good memory of where everything was, it gets annoying. Overlord 2 added a small map which you will find on the lower left hand side of the screen. This map also will highlight areas in which you need to go.
Another new addition to gaming is the way the Overlords castle is set up. Although it has a somewhat similar appearance, getting to different spots in the castle are sort of annoying. In the original game I simply had to walk around the castle in order to explore it. I could go downstairs to sacrifice minions for upgrades, or I could go upstairs to check out my mistress. In Overlord 2 all of these areas seem to be in place, only getting to them is slightly annoying...wait, it's actually very annoying.
In order to get to certain spots of the castle, I take a weird ride on a floating rock over to other sections. There are load up screens though, and the load up screens are slightly longer than one would expect. It would have been nice to just move about my castle without load screens.
Another newbie addition is the naming of minions of Overlord 2. I have not figured out how to name minions myself, but it was rumored before the game released that you could name your minions.
It appears though that they already come with a name given to them. Frankly I don't care if I can name them or not, giving names would likely take too much time anyway.
Anyhow, besides names, the minions of Overlord 2 can be upgraded. The down side though is that these upgraded minions can die, leaving behind weaker newborn minions. As you play the game your minions will pick up items, and use things as armor and weapons. Once these upgraded minions die though, you can resurrect them in a minion graveyard, which is really neat, but tiresome, and it requires the sacrifice of other minions.
In the original game, even though you were supposed to be this big bad dark Overlord, it still felt like you were forced into doing good things, such as freeing slaves, and so on. In Overlord 2, there are two paths you can take. Neither are good though. You can take over the land by dominating, or destroying. The feeling of actually being evil is finally put in to play, and it's a nice addition.