I n the beginning of Overlord: Raising Hell, I was taken to the very first area on the game. This area is filled with pretty flowers, sheep forging in the distant meadows, butterflies, and chirping birds. The environment overall is simply stunning and has a Viva Piñata like feel to it. Clearly this is no place for an evil ruler!
After raising my first overlord minion from a volcanic like pod in the field just next to me, I knew my overlord minions missions before I was even given an introduction. My mission was to rain havoc down on this pretty little virtual paradise!
I sent my overlord minions to destroy the sheep, to chop down the flowers, and to break everything that looked out of evil place.
My brown colored overlord minions were tougher than a box of steel. Within moments, the entire happy go lucky vibe was destroyed. The place looked darker, it felt darker!
After completing the first area of the lush environment, I managed to whip up a few dollars to buy things for my castle. I also was able to find chunks of items that could be used in my castle.
Immediately, I felt like I was playing a dark version of Pikmin, and I absolutely loved it!
Trouble began brewing, shortly after screwing up the whole area I was first introduced to. It turned out that the humans in the village down below were all being held hostage by these hobbit like creatures called Halflings.
As far as being evil goes, I really do not have the option to 'not' help the humans out. If I ignore them and chose not to help them, the game will not open up to continuation. I do however have the option to smack them around or kill them if I want, but really when you try to destroy the humans, and their villages it does nothing when it comes to making my character any more wicked, or friendly than he already is.
The humans in the village will only react differently depending on how I treat them. When I leave their things alone, they praise me. If I rob their homes with my overlord minions though, they only speak in a more angered tone. They don't ever rally up to try and stop me which I found to be odd.
As the game continues more similar missions open up in different worlds. I find that I am helping people more than I am destroying them. Although that totally destroys the whole 'evil Lord' vibe, the game is still funner than sin.