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Two Worlds: Guide to Power Ups

by: Finn Orfano ; edited by: Michael Hartman ; updated: 4/17/2012 • Leave a comment

Want to know about all of the power ups you can find in the PC game of Two Worlds? This series will take you through all of them from A to Z.

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    Two Worlds is a role playing PC game from both SouthPeak Interactive and Reality Pump. It has been compared to the Elder Scrolls IV Oblivion pc game because of it's visual effects and gameplay. Two Worlds has easy exploration in free range, with side quests and a core quest and is an easy game for any level of gamer to play. In Two Worlds, there are power ups that you will come across to help you in game. There are different types of these power ups: Air Items, Fire Items, Earth Items, Water Items, and Necromancer Items. Air Items affect you with lightning, Fire Items affect you with fire, Earth Items affect damage to spirits, Water Items affect you with cold that will slow, Necromancer Items will affect you with poison damage. These Items will add those traits to your weapon with these Power Up crystals. Here are some of the Power Ups that you will find in the game for your weapon, which are all permanent in their lasting ability:

    Air Power Up – This effect will add 20% lightning damage to any weapon.

    Major Air Power Up – This will add 50% lightning damage to your weapon.

    Earth Power Up – This effect will add 20% of spirit damage to your weapon.

    Major Earth Power Up – This will add 50% spirit damage to a weapon.

    Fire Power Up – This will add 20% fire damage to a weapon.

    Major Fire Power Up – This will add 50% fire damage to the character’s weapon.

    Major Necromancy Power Up – This adds 50% of poison damage to your weapon.

    Minor Air Power Up – This will add 10% lightning damage to your weapon.

    Major Water Power Up – This will add 50% cold damage to your weapon.

    Minor Earth Power Up – This adds 10% spirit damage to any weapon.

    Minor Fire Power Up – This adds 10% fire damage to any weapon.

    Minor Necromancy Power Up – This adds 10% poison damage to any weapon.

    Minor Water Power Up – It adds 10% cold damage to a weapon.

    Necromancy Power Up – Adds 20% poison damage to a weapon.

    Water Power Up – Adds 20% cold damage to your weapon.

    Now that you see what is included in these weapon power ups and how it will affect the weapon that you use these to enchant, I hope that you have more info about what these actually do. The next section will cover other power ups that you will find in the game.