The Church and Cemetery
Mr. Marson will call you as soon as you enter this area—he’s not happy. Once the call is over, head right. This will take you to the back of the church, where there are some stairs you can use to get to the back entrance. Once inside, take a closer look at the crucifix on the wall. Click on it, and it will move aside to reveal a key you can grab. Check out the cabinet to the left of the crucifix, and try the drawers.
Use the key in the top drawer, and open each in turn. You’ll find four punch cards of different colors—take them all. There’s a trick to the drawer in the middle. When it’s open, you’ll see something suspicious at the very back. Turn the key on the side of the dresser while that drawer is still open, and the drawer will extend further to reveal a scroll you can read and a very important key.
Go back outside. At the side of the church there’s a locked door, and on the wall next to it is an alcove with a familiar-looking cog and four empty spaces. This is where those four cogs Momo dropped will come in handy. Hopefully you remember the drawing Momo made, but if you don’t it’s ok since the game will only let you put each cog in its correct position. Starting with the first empty spot above the permanent cog at the bottom, you’ll need to first place the tiny cog, then the medium cog, then the small cog, and finally the large cog. Pull the lever, and the elevator will take you to the top of the church.
There’s not much in this room, just an automaton pipe organ player. Take a closer look, and you’ll see a slot in his back. This is where the punch cards from the church go. Each, when inserted, will make the automaton play a different tune. The important card is the purple one—when you insert it you’ll get a cutscene and see a keyhole appear in the church crypt outside. The punch cards will disappear from your inventory once you use the purple one, so if you want to hear all four tunes be sure to use the red, green, and blue ones first.
Take the elevator back down, and head left until you find the crypt. Insert the key from the dresser in the church into the keyhole in the automaton’s hat, and go inside. Click on Hans’ crypt to open it and find it empty, and pick up the news clipping and the voice cylinder. Read the news clip, then leave the crypt. You’re now finished with this area, so head back towards the hotel and check out the Valadilene Walkthrough Part 2 for what to do next.