There are two modes of gameplay in Valkryie Sky; there’s the walking around parts, the interacting, crafting, fishing and exploration segments, and then there’s the instanced area battlegrounds where up to four party members can venture through a level to earn experience, loot and acquire quest items. Given that the actual grinding segments are separated into instanced areas, it means a lot of players will come and go without making any interaction at all unless players make it a habit of seeking out a party.
Controlling the Valkryies and moving about is pretty easy, though, especially given that the in-game areas move at arcade speeds. I was surprised at how well the game can be played using a mouse, and how easily responsive it is. One of the other highlights of the gameplay is that each class has their own control techniques and special attacks that vastly differ from one another. Each class utilizes a different requirement for fighting bad guys, which adds a nice feeling of diversity to the overall play. Again, my biggest complaint is the lack of character customization, given that if you’re not fond of playing an orange wolf dude, you don’t have much choice if you want to be an archer.
For the most part, anyone who enjoys the vertical-scrolling arcade genre would probably get a blast out of the gameplay featured in Valkryie Sky simply because it is executed to near perfection. The skill-ranking and power-ups also add a nice touch to the overall depth of the gameplay.