The Rise and Fall of Pumpkin Studios. Eidos, and Pivotal involved.
Once upon a time, there was a company. This company, like many others in the business (And if you have no idea, consider making something that requires more investment for the same work on a bigger scale, like an MMO), took many months of effort, and created a video game.
Remember, the year is 1999. The mainstream world of PCs and internet was booming, and along with it came the fear of Comput er control and chaos. The fears ranged greatly. Some were with the Y2K bug in old computers, and that The fear of Artificial Intelligence becoming Intelligent, and self-aware. The well marketed Terminator, with our favorite 'Guvanator' made millions on that fear, so what if it is was just one more game to join the band wagon?
For the uninformed, Warzone 2100, developed by the defunct Pumpkin Studios, was a favorite RTS of the time. Released on the PC and Playstation 1, it told the story of the last remnant of banded humans, working together to defeat The New Paradigm, The Collective, and their final enemy, Nexus. The game was a hit and grew a strong fanbase. Unfortuantly, a downward spiral was bound to come for the game.
At the time, the game was co-owned by two groups: Pumpkin Studios (the game developers), and Eidos Interactive. (Publishers and general 'Sponsors' to the game).
Fastforward a year, just around March of 2000. Patch 1.10 final was released, and Pumpkin Studios ended their support (This is only a year, in a comparison to games like Diablo 2, which 9 years later are still supported). Soon afterward, Eidos Interactive closed the doors of Pumpkin Studios.Warzone 2100 was considered a successful game, but the deed had been done.
An interesting note few know is that Pumpkin Studios lives on today as Pivotal Games, if you ignore the fact they closed a year ago. soon after they closed, the group reformed and decided to develop third person shooters under, once again, Eidos Interactive. Pivotal Games closed its doors just 1 year ago this month, following a series of rated "mediocre" games called Conflict.
Maybe we should also note that (at the time), Warzone 2100 was one of the first 3D RTS, and widely considered a pioneer in the field, which supports the surprising fact of its short retail life. However, Warzone lives on.