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Mortal Kombat (2011) - A Guide To The Krypt Content
The Krypt is a feature of newer Mortal Kombat games wherein players can use accumulated “Koins” to purchase & unlock various different pieces of additional content. This can be in the form of videos, trailers, concept art, new fatalities or at least hints on how to perform them as well as unlockable characters to add to that specific game’s roster. In Mortal Kombat (2011), Krypt fans are treated to a greater level of bonus stuff and easter egg-like content than any prior release that featured the graveyard themed sub-menu. This article provides a guide to how the Krypt works as well as information on some of the things players can unlock with their in-game gravestone purchases.
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Mortal Kombat 9 - Krypt Currency & Tombstones
In the new & improved Mortal Kombat (2011) Krypt, players will instantly notice the difference between previous incarnations of the area. Instead of one giant open plan zone where players can select gravestones and purchase the unlocks, the newest Krypt is split into five separate sections, each with their own aesthetic and devices that players pay to use. In addition to the tombstones of old, players can select an array of different torture devices that will maim or kill the poor person stuck inside them when bought. Furthermore, exploding dead bodies and in particular stomachs are found strewn throughout certain parts of the Krypt. An errant jump-scare appearance from the Krypt Monster confounds the atmosphere of the area also.
As for the contents within the Mortal Kombat (2011) Krypt; there are 27 alternate costumes that can be unlocked, which equate to the majority of playable characters in the game, while there are 28 fatalities that can be unlocked also, with each character getting an alternative. All 23 music tracks found in the story mode can be bought from the Krypt while 11 different Kombat modes can be purchased also. These different modes greatly affect the gameplay, but most are more comedic than anything substantially altering or game-defining. For instance, armless Kombat allows players to fight without their two most integral limbs, utilising only kicks when fighting. Dream Kombat overlays the screen with a blurry effect, to obfuscate players.
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What The New Krypt Offers To Players
Aside from these Kombat modes, there are 20 other variants that players can apply to their games also. These include things as simple as encouraging throws to negating the effects of X-Ray moves or removing super meters entirely. This still doesn’t equate to the majority of additional unlocks the player can find or buy in the Krypt however, as there are nearly 200 pieces of concept art or character renders to be viewed. There are 24 separate character renders with three models accompanying them. These comes with an image of the renders in mesh form, showcasing the effort that goes into creating high-polygon count models in the current game development climate. Twelve original sketches extrapolate the process further.
Lastly, the 110 pieces of concept art that players can purchase effectively translate to an entire artbook, with images of posed characters and locations found in the game. This series of images is bundled together with the aforementioned sketches and a healthy 44 separate paintings (whether speed or otherwise) to comprise the rest of the Krypt content. This stunning accompaniment to what is already a packed experience helps to endorse the idea that NetheRealm Studios not only care about creating a worthwhile package for themselves as developers but also that they want to earnestly present their fans with a huge amount of core & additional content in a world of poorly implemented DLC plans and scant value propositions in big-budget titles; although this line of sight is perhaps saved for another time, place & discussion.
A series of different articles that cover various areas of the new 2011 Mortal Kombat reboot by NetheRealm Studios.