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Metro 2033: The Last Refuge is an soon-to-be-released game from 4a Games, and the premise it follows has a lot going for it. For starters, its based upon the novel of roughly the same name by Dmitriv Glukhovskiy. This means that the storyline could very possibly be well developed and highly enjoyable. There are already indications of some very promising aspects of the game, which we will go over briefly. Although this game falls into the FPS realm, there are some other facets that make this title very interesting. So lets take a look at what this game will bring to the table, and help you figure out whether this is one to grab off the shelves when it launches.
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The game takes place in Moscow, or in a massive Moscow bomb shelter to be precise. The shelter is evidently the largest and best built protection against nuclear weapons ever - called Metro 2033 of course - and its the only reason why there are any humans left alive at all. Not much has been leaked as to what has caused humanity's collapse, but you can make your own guesses. What has been said is that this last bastion of humanity is all thats left, complete with political intrigue and religious zealots. After all, what else are you going to cling to when the world has gone to Hell in a handbasket?
The world outside of Metro 2033 is filled with mutations, monsters and lots of deserts. There are no strange radio signals, no working cars, no evidence of humanity's achievements outside of what the people in Metro 2033 contribute. The world that once was exists only in stories now, faded into the dark and distant past.
You get to play the part of a guy named Artem, who's job is to warn the populace of a new threat from some unknown called "The Darkness". Unfortunately, you are not at the center of town, so you have to make your way there through whatever dangers exist on the way. Keep whatever weapon you have ready - its a mutated jungle out there.
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One thing that Metro 2033 is bringing to the table is a much more complex A.I. system reminiscent of that used in F.E.A.R. or Far Cry. Your enemies will evidently be smarter than usual, calling for help when needed or ducking behind cover. They'll actively search the dark corners looking for you or set up an ambush to take you by surprise. They will avoid lines of fire and use combat tactics in effective ways. The indications by the developers are that this A.I. system will be very well developed and provide an incredibly interesting gameplay experience.
The enemies aren't the only ones that are cool though. Your fellow survivors are rumored to behave much like you would expect in an apocolyptic society. People will have complete conversations regardless of whether you're involved or not. People will go about jobs, have political or social motivations, and they'll seem much more alive than previous games have attempted. All of this sounds really good, but hopefully the developers can pull it off successfully.
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Metro 2033: The Last Refuge appears to have a lot of possibilities, so one can only hope they deliver on the implied promises. There are still a lot of questions that have not been answered, such as what weapons will be available or whether the gameworld will only exist in tunnels as opposed to on the nuclear holocost surface. But one thing is clear - this is a title to keep your eye out for. There are enough promising aspects already talked about that should entice any FPS gamer. A drop date for this interesting title hasn't been said yet, but since its already been in development for over two years, hopefully its coming soon. Now if you'll excuse me, I have to go practice my targeting skills in anticipation.