Details, Details, Details
Just like in other MMO games, professions are generally either gathering or crafting. The gathering professions will always make money in any MMO, as other professions need these items to make their crafts. The higher that the skill is, the better the materials you can gather. And, the crafting professions will make items that players need, or want, for their toons.
Just like the gathering professions, the higher that your crafting skills are, the better items you can make and the more money you can sell them for. But, sometimes it is hard to pick which professions might be the best for you. So, to help you choose which vocation might be the best for you, here is a short breakdown of each different profession:
Cook – this profession allows players to make foods that help players recover power and morale when they are not in combat. It also provides players with temporary buffs or bonuses. This crafting skill needs goods gathered by farmers to make foods. Cooks provide minstrel's lute strings that help to reduce their threat to mobs.
Farmer – this profession allows players to grow crops. This skill is different from other gathering professions since it requires that the player has seeds to grow the items needed. Farmers provide items that are used by cooks and by scholars for dyes and by hunters for the straw that they need to make traps. (This is always a good profession for a hunter to take up.)
Forester – this profession allows players to gather and craft scattered wood. This profession is also able to treat leather that is dropped by animals and used by tailors. (This is probably one of the most prevalent professions that Hunters take up.)
Jeweller – this profession can create different pieces of jewelry which all offers a different type of buff or benefit to the wearer. They can also make tokens and runes for champions. This profession requires metals and gems from prospectors.
Metalsmith – this profession allows players to make heavy armor and shields but relies on the metals that they get from prospectors.
Prospector – this profession allows players to mine different ores, salts, and gems. The ores are then made into metals that are used by jewellers, weaponsmiths, and metalsmiths. The gems that they gather are used by jewellers.
Scholar – this profession combines harvesting and crafting in one. Scholars are able to decipher lore that is found near ruins and then allows the scholar to use these lore items and other ingredients to make oils, potions, enchants, and scrolls that help players of all types.
Tailor – this profession allows players to make light and medium armor. While light armor requires cloth from vendors, medium armor requires leather from foresters.
Weaponsmith – this profession allows players to create weapons like axes, maces, and swords. It also allows a player to make tricks for burglars and traps for hunters. (This is another good profession for a hunter, as you can use both the weapons and the traps.)
Woodworker – this profession allows players to make wooden weapons, like bows and spears, as well as other components that are needed by other professions. But, it requires wood from foresters.