The Horse Quests, continued
Quest 2: A Fresh Steed for Michel Delving
After turning in the Bree quest, Éogar wants you to ride one of the Chestnut steeds to the Stable Master in Michel Delving, which is located in the far southwestern corner of the Shire. While you can complete this quest within the time limit just by riding along the same path to Bree and then west along the road all the way through the Shire, it's certainly nice to shave off a little time where you can. If you decide to, simply cut across the Northern Bree Fields diagonally, until you reach the main road – just don't accidentally ride into one of the Everclear Lakes and lose your mount! Once you reach the stablemaster, again, the quest will update and send you back to Éogar – just swift travel to Bree, and head back up the road to the farm.
Quest 3: A Fresh Steed for Othrikar
This leg of the quest is the longest one. Éogar requests that you take a Bay mount up to the Dwarf mines of Othrikar, in the North Downs. Head north up the road past Trestlebridge, and then giddy-up all the way east towards Esteldin. If you're around level 35 when performing this leg, it is advisable to stick to the road once you hit the eastern portion of the North Downs. Mobs in this area are no longer trivial, and might actually attack, thus possibly dismounting you. Just before you reach Esteldin, there will be a path heading up north, where you'll find Othrikar, and your goal for this portion. From here, it is probably quickest to ride down to Esteldin and then swift travel to Bree, unless you happen to have a handy-dandy Captain waiting at Hengstacer Farms to summon you.
Quest 4: Proving Your Quality
This quest is definitely the most challenging of the four – Éogar asks you to prove your capability as a rider by running the marked track just south of the stables with one of his Bloodbays. This consists of riding around the racetrack, making sure to cross under each gate in order. Completion of the race in time might take several tries; just remember that you can use the space bar to jump over small obstacles and fences, and that you can ride through shallow water while still remaining mounted. You don't always have to follow the exact path of the track, as long as you make certain to pass through each gate. Once you finally complete the race, you'll be able to return to Éogar and finally obtain the coveted riding skill!
Conveniently, through the process of completing the horse quests, you'll have had the chance to see your character astride each of the different basic colored horses. This can help in choosing your first mount, though you can always wait to obtain one of the other mount skins if you like! (Or, in the manner of one player I know, you can always choose to carry an entire selection of every mount in your bags, though this is an option probably best reserved for the truly... dedicated few.)
On the next page, we'll delve briefly into the various mounts available in LotRO.