Artifacts, Enemies and Glory Moves
Instead of heading upstairs, go all the way to the back room to the counterfeit printing press and grab the Ceramic Figures artifact. Bust down the door on the second floor and a brawl will break out in the lounge. The aquarium tank can be broken by an object and doing so will allow you to complete the "Octopus Wrestler" Glory Move. This fight can be a little tough. Make sure you duck when a pool cue is thrown your way. Again, use the counterattack move and try to use objects as much as you can.
You'll get tossed into an alley where you'll confront a Brute. Bust through the gate, find the Bronze Flask artifact behind the pickup truck and then enter the fireworks factory. If you lure the enemies under the sprinkler pipes and jump up and swing-kick them, you'll be able to accomplish the "Rain On Me" Glory Move.
At this point in the Indiana Jones and the Staff of Kings walkthrough listen to the instructions and learn how to shoot the revolver. You won't be able to shoot the guy on the rafters, no matter how hard you try. Instead, shoot all the dynamite boxes lying around to bring the structure down. Once you bust through the gate, climb up and go all the way to the right to find the Bronze Horses artifact. Head to the left, use your whip to cross the gap and bust through the window.
Out in the alley; grab the Gold Censer artifact you'll find inside the fence. Head down the alleyway and hop the small fence to find an area where you can climb. Swing to the other side and grab the Dog Statue artifact sitting on the billboard.
During the roof shootout, one pesky gunman will refuse to go down unless you use the environment to your advantage. Shoot the large hanging lantern over his head to take him out of cover. At his next spot, take out the panel on the water tower and then shoot down another large lantern. Destroy the second water tower and put him out of commission once and for all by shooting the crates. Finally, help Suzie get across.
After pushing the bookcase, it will slide back to its normal position when you head down the staircase. Go back and grab the hidden Ming Vase artifact that was hiding behind it. Once you enter the next area, move to the left and shimmy across to the next platform. Instead of pushing down the barrel, keep walking right and you'll see the whip symbol on the chandelier, which will let you achieve the 'Lights Out" Glory Move.
The next brawl is pretty tough, so grab as many weapons as you can and use the counter attacks on the final Brute. Find the elephant statue in the room, attach your whip to its nose and yank it to open the secret chair rail.
Use your whip and take down the two poles holding up the mermaid figurehead on the front of the boat. Climb up the large post on the right and use your whip to take down the figurehead. Before you go back down, hug the wall and shimmy across to grab the Earthenware Jar artifact. Roll the figurehead down to the ship's hull to proceed.
Once you come to the next shimmy spot, don't get off when you pass the gap. Instead, keep shimmying along until you reach the Ancient Bank Note artifact. You'll be ambushed on the deck of the boat. Once this is over a shoot out will start, take out the shooter on the right first. Shoot the ropes on the right to create a swing spot.
The cable car shoot out is relatively easy so long as you guard both sides of the cable car. Once an enemy car catches up to you, however, it's game over.