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Indiana Jones and the Staff of Kings Wii Review

by: Finn Orfano ; edited by: Michael Hartman ; updated: 4/17/2012 • Leave a comment

Indiana Jones and the Staff of Kings for the Nintendo Wii suffers terrible shooting mechanics, hard to drive vehicles, easy and often pointless puzzles, and level designs that take the energy right out of the game play.

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    Screenshots

    Indiana Jones and the Staff of Kings for the WiiIndiana Jones and the staff of Kings by Lucas ArtsGeorge Lucas's Indiana Jones
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    The Great Parts

    Indiana Jones and the Staff of Kings takes you for an adventure on the Wii game console  

    Indiana Jones and the Staff of Kings comes to the Nintendo Wii with more of the Indiana Jones action and fun we remember from the movies. You can play as Indy as he takes out the bad guys and brings the Staff of Kings to the people, which is the best part of this game if you're an Indiana Jones fan.

    Digging around in the menus included with Indiana Jones and the Staff of Kings, I came across a treasure hidden away in the special features section that kept me entertained for hours. The classic PC action/adventure game Indiana Jones and the Fate of Atlantis can be found here waiting to be savored. This game has lost none of its appeal and uses the Wii's IR functionality to allow for seamless navigation between the conversation trees, menus, and environments.

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    The Bad Parts

    You may have thought that the latest Indiana Jones movie, Indiana Jones and the Kingdom of the Crystal Skull, was stretching your picture of Indiana Jones. However, Indiana Jones and the Staff of Kings will twist your perception of Dr. Jones until you meet yourself coming around a corner.

    The control system included with this Wii title is a little lame, they didn't spend a lot of time making it really intuitive or engaging for the senses.

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    Graphics

    Indiana Jones always has a manly-looking back sweat stain and Indiana Jones and the Staff of Kings features a pretty realistic looking representation of Indiana Jones. The environments are rich in textures and details that you don't see on many Wii titles, with nicely textured temples and crypts set in beautifully drawn jungle environments.

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    Sounds

    The orchestrated sound track included with Indiana Jones and the Staff of Kings sounds like it was taken off the movie tracks. The songs add pace during the action scenes and slow the pace and energy down for the slower moments.

    On the downside, Indy grunts far too often. At first it sounds great along with the other sound effects, but hearing him grunt a thousand times did become tiresome.

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    Story LIne

    The story line of Indiana Jones and the Staff of Kings gets pushed aside in favor of the action in this game. Many of the scenes don't even conclude properly story-wise, which means you'll have to use your imagination to come to your own conclusions. The story will take you across the planet to explore dark and silent crypts and temples set in Panama, Turkey, and Nepal.

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    Playability

    They should have cracked the whip on the controls a little better; Indy's renowned ability to lead with a good right is a little comical in this game. The troublesome controls and simple concept of swinging ineffectual objects at each other, just doesn't make the cut. Using a gun in this game boils down to a simple kind of Duck Hunt without any moving targets, just point and shoot, and then onto the next boring gun battle. Also, driving and flying game play is included, but these activities provide little else in the way of game play variety, and as long as you can drive and fly straight, you'll be okay.

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    The Last Word

    Indiana Jones and the Staff of Kings for the Wii is a game that will entertain and occupy the mind of the casual gamer and Indy fan, who would probably accept just about any title at this point. Unfortunately, it's a disappointing game in the final analysis considering the movie content and opportunity to make a truly memorable experience.

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