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Guild Wars: Monk Solo Feather Farm

by: Melina Ann Collison ; edited by: Michael Hartman ; updated: 4/17/2012 • Leave a comment

Guild Wars is a MMORPG that NcSoft and Arenanet offers to gamers with no monthly fee associated. Earning Guild Wars gold has never been easier with these Guild Wars walkthroughs and Guild Wars builds. Farm like the pros.

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    Monk and Hero Overview

    Photo By Melina Ann Collison   Although this is called a “solo" run it is completed with the use of one hero so your gold profits are split. This specific Guild Wars farming run utilizes two monks set up for the player to run a 600 build. When a player has a 600 build it means they have over 600 hit points and it is almost impossible to kill them. There are many variations of the 600 monk build and this specific farm’s build is set up for ONLY this feather run, it will not work anywhere else.

    Grab your level 20 monk and make sure they have completed the two quests from the campaign the character started in that gives them their attribute points. The full amount of attribute points are needed to successfully complete this build. The hero will also be a level 20 monk and you will be micro managing him or her throughout this run.

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    Armor Sets

    Knowing which armor sets and runes to place on your monks will make or break this feather run. Your monk and hero will both need specific armor pieces and runes individual to that character. Do not try to place the same runes on your monk that your hero has. Photo By Melina Ann Collison   That will only mean epic fail.

    Monk

    • Headpiece – Armor 15, Divine Favor +1, Monk Rune of Superior Protection Prayers (Protection Prayers +3, Health –75)
    • Chest – Armor 15, Survivor Insignia (Health + 15 on chest, +10 on Leg, + 5 on other), Rune of Attunement (Energy +2)
    • Hands – Armor 15, Survivor Insignia (Health + 15 on chest, +10 on Leg, + 5 on other), Rune of Attunement (Energy +2)
    • Pants – Armor 15, Survivor Insignia (Health + 15 on chest, +10 on Leg, + 5 on other), Rune of Attunement (Energy +2)
    • Shoes – Armor 15, Survivor Insignia (Health + 15 on chest, +10 on Leg, + 5 on other), Rune of Attunement (Energy +2)
    • Weapon – Recommended that Kepkhet’s Refuge is used. Stats: Energy +10, Req. 9 Divine Favor, fire damage 11-22, halves casting time of Protection Prayers spells 20% chance, halves skill recharge of spells 20% chance, enchantments last 20% longer, and Energy +5.

    Hero

    • Head Piece – Monk Rune of Superior Protection Prayers (Protection Prayers +3, Health -75)
    • Chest – Monk Rune of Superior Smiting Prayers (Smiting Prayers +3, Health -75)

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    Builds

    Monk and Hero builds are going to work together as if the player was working only one skill bar. The monk will have to micro manage the hero so they can utilize all the skills needed to complete the run. The player needs to disable every skill on their hero’s bar except the first one and then cast the rest themselves as needed. Here are lists of the two builds you will need for the feather farm.

    Monk

    • Shield of Absorption Photo By Melina Ann Collison  
    • Protective Spirit
    • Spirit Bond
    • Necrosis
    • Scourge Healing
    • Balthazar’s Spirit
    • Essence Bond
    • Blessed Aura

    Hero

    • Blessed Signet
    • Purge Signet
    • Blood is Power
    • Rebirth
    • Vital Blessing
    • Life Attunement
    • Holy Wrath
    • Retribution

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    Completing the Run

    Feather Guild Wars   Now that you have the characters set up and the proper builds on put the game in hard mode and travel to Nahpui Quarter for the mission. When you go to enter you will get an error message stating the mission is for 8 people and you only have two. Simply click okay and continue into the mission.

    When you first get into the mission you need to apply your buffs. All the buffs are applied to the monk. Remember when you have your hero flagged out of battle you still need to stay in range or your buffs will go away and that means instant death. Here are the buffs that your monk will have on it when finished:

    • Balthazar’s Spirit
    • Essence Bond
    • Blessed Aura
    • Vital Blessing
    • Life Attunement
    • Holy Wrath
    • Retribution

    Now it is time to start shaking things up in the mission. Head over towards the far right orb and start farming at the end of the mission area. When you port to the first ledge flag the hero behind the barrels to your right to prevent him from getting into the fray. Now you will want to cast three skills on yourself and keep them up 100% of the time while fighting.

    • Shield of Absorption
    • Protective Spirit
    • Spirit Bond

    These skills combined with the buffs are going to give the monk enough health and protection to handle just about any battle inside the mission. Start by scoping out the enemies in the area. The only things you will need to fight are the Star Lights. Other than that you simply keep your 3 above mentioned skills up and the buffs on to kill the enemies. Walk into the aggro, stand still, keep skills/buffs up, and watch the enemies fall. When faced with a Star Light you will need to cast Scourge Healing and then spam Necrosis to kill them. Energy will not be a problem if you stay in an enemy group. The more they hit you the more energy you will have.

    Avoid all the bosses in the mission and only kill the regular foes. Bosses will see right through your intentions and stop you in your tracks killing you. Keep your hero close and if you’re having trouble getting them to a specific area try placing the buffs on her or him instead so they won’t die. Bring lockpicks for the chests inside the mission as well.

    Cast the hero's skills on the monk for energy, removal of conditions placed on the monk by enemies, and if a resurrection is needed.

    This farm will average 80 through 200 feathers a run depending on drops and takes approximately 30 minutes to complete if you’re not a pro. Happy feather farming!



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