Guild Wars Henchmen
Henchmen are available for players to use in all towns (except for in Pre-Searing). Guild Wars henchmen are NPCs that can join your party and aid your character when you leave the town to kill foes and complete quests and missions. This is especially helpful for playing Guild Wars solo because you can only include three of your heroes in your party, and then fill it up with available henchmen.
The henchmen’s level is based on the town you are in. If it is a lower level area, the town will also have lower level henchmen. If you opt to go into “Hard Mode" though, the henchmen will be level 20 when you go outside of the town.
Most of the henchmen are NPCs that are connected to the story line to some degree. The henchmen available to add to your party include:
Prophecies Henchmen – Mhenlo, Lina, Alesia, Zaishen Healer, Eve, Claude, Dunham, Cynn, Orion, Zaishen Mage, Zaishen Archer, Reyna, Aidan, Devona, Little Thorn, Stefan, and Zaishen Fighter.
Factions Henchmen – Argo, Cynn, Headmaster Vhang, Kai Ying, Kisai, Emi, Mai, Nika, Panaku, Aeson, Chiyo, Professor Gai, Danika, Jamei, Redemptor Karl, Seaguard Gita, Sister Tai, Taya, Brutus, Eve, Sheena, Su, Erys Vasburg, Lo Sha, Seaguard Hala, Devona, Lukas, Seaguard Eli, Talon Silverwing, Aidan, Aurora, Daeman, Yuun, and Zho.
Nightfall Henchmen – Eve, Cynn, Mhenlo, Kihm, Odurra, Herta, Sogolon, Gehraz, Devona, Timera, Abasi, and Aidan.
Eye of the North Henchmen – Eve, Cynn, Mhenlo, Devona, Lo Sha, Herta, Lina, Zho, Aidan, and Talon Silverwing.
When bringing heroes and henchmen, it is always good to have 2 monks. The rest is up to you to determine based on where you adventuring to. Elementalist heroes are always a good bet though, as are Interrupt rangers.