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Fable 3 Traitors Guide

by: Matthew Weber ; edited by: Michael Hartman ; updated: 4/17/2012 • Leave a comment

The next part of our Fable 3 walkthrough covers the tenth storyline quest, named "Traitors". You weren't able to put an end to Reaver's machinations, but you did gain the trust of Page and the members of her Resistance. Now there is news of an impending speech from King Logan, which is never good.

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    Fable 3 Traitors - The Speech

    Fable III Screenshot   This quest begins immediately after "The Masquerade" concludes. Ben Finn, your ally from Mourningwood Fort, arrives with a dire warning: King Logan is about to make a speech. If history is to repeat itself, which it tends to do with alarming regularity, a speech from your cruel brother never ends well. Ben says that he will meet you at Bowerstone Castle. You can either follow the golden trail of light to walk there, or if you're feeling lazy return to the Sanctuary and use the map to fast travel.

    When you arrive at the castle, a crowd has already formed to see what all the hubbub is about. Logan has apprehended one of your allies and decides to set an example by executing him on the spot. The message is clear: the king will not tolerate any further treachery from his subjects. There is nothing you can do to retaliate at the moment, so Ben Finn leads you away and tells you to meet with the others in the Bowerstone Resistance headquarters in the sewers.

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    Fable 3 Traitors - Friends in Far Flung Lands

    It is worth nothing that at this stage of the quest if you have any side quests you wish to wrap up this is the time to do it. You're about to leave the continent and won't be back for a while. You won't lose any progress in any side quests you have ongoing though; they'll be waiting for you when you return.

    At the meeting with Sir Walter and Page, Sir Walter reveals that he has been given information regarding possible new followers. Apparently in the far off land of Aurora, found across the sea, there are future allies lying in wait. This comes as a surprise as that region was thought to be uninhabited, so making the trip is quite risky and could prove fruitless. You have little choice however, as your forces are not strong enough yet to take on Logan directly.

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    Fable 3 Traitors - To Aurora

    Fable III Screenshot   Ben will accompany you to the docks of Bowerstone Industrial, where you now must commandeer a seafaring vessel. Unfortunately the harbor is swarming with Logan's guards, so acquiring a boat requires cutting a path through them. The ensuing battles aren't too much of a challenge; just keep following the golden trail and kill any enemy soldiers you see. Keep an eye out for those handy explosive barrels as they are conveniently littered across the dock. There isn't really a specific strategy to recommend for these foes, just remember to roll often to avoid damage as much as possible.

    Walter will catch up with you as you near the ships. Walter initially suggests setting out on a tiny rowboat, but thankfully Ben spots a much sturdier boat to pilfer instead. Board the vessel when you're ready to depart and set sail for Aurora. The voyage does not go quite as planned, as the next quest begins with you and Walter waking up on a beach after a shipwreck.

    Return to the Ultimate Fable 3 Walkthrough index

Fable 3 Walkthrough Part 2

A full, in-depth walkthrough of the Fable 3 main storyline. The second part of our walkthrough covers the quests "Mistpeak Monorail", "The Hollow Legion", "Bowerstone Resistance", "The Masquerade" and "Traitors".
  1. Fable 3 Mistpeak Monorail Guide
  2. Fable 3 Bowerstone Resistance Guide
  3. Fable 3 The Masquerade Guide
  4. Fable 3 Traitors Guide