Fable 3 Chicken Chaser/A Day at the (Chicken) Races Guide
This part of our Fable 3 side quest walkthrough covers two side quests: "Chicken Chaser" and "A Day At The (Chicken) Races". Vile, dangerous and downright crafty chickens have flown the coop; is there no hero brave enough to suppress their uprising?
Fable 3 Chicken Chaser
The first opportunity to undertake the Fable 3 Chicken Chaser quest comes during the second half of the "Leader and Followers" main storyline quest. Farmer Bernard has lost his chickens and they now run amok through Brightwall Village. You won't be able to simply saunter up and catch them though, as they are far too crafty for that. Bernard gives you a full Chicken Suit to disguise yourself in and sends you on your way.
There are nine chickens to find in total and they come in groups of three. When you get near a trio of them, your faithful dog will sniff them out and lead the way. Just approach them and they will fall in line behind you, allowing you to march them right back to the pen they broke out of. The three groups of chickens are located as follows:
- Just a short ways down the road outside of Bernard's farm.
- Follow the road from the farm and hang a right at the Barber Shop. The chickens are at the end of this side street.
- Go across the bridge past the Barber Shop, towards the city gates. The chickens are near a fountain along the way.
Once all nine errant chickens are returned to their pen, you'll overhear an argument between Bernard and a woman named Patsy. Bernard thinks the chickens are too dangerous and wants them exterminated, whereas Patsy sees value in life and wants them spared. The choice ultimately rests on your shoulders; letting them live is a good moralistic choice and killing them is evil. Either way you are awarded 10 Guild Seals upon completion.
Fable 3 A Day at the (Chicken) Races
The Fable 3 A Day at the (Chicken) Races quest is available a short time after completion of the Fable 3 Chicken Chaser quest. Return to either Patsy or Bernard, depending on what your moral choice at the conclusion of the prior quest was. If you killed the chickens, Patsy will explain how she got new chickens and gave them a home. There's no such thing as a free lunch though, and in return for safe haven the chickens are pitted against each other in thrilling, death-defying races.
Where you come in is that you are able to place bets on these races by speaking to Horace. Each chicken has their own odds of winning, and they are as follows:
- Mr. Cluckles - 2:1
- Two Winged Timmy - 5:1
- Mostly Slow Joe - 18:1
- The Feathered Avenger - 6:5
- The Colonel - 200:1
Betting on The Colonel pays out the most gold but his chances of winning are slim to none. There aren't any Guild Seals to be awarded for the Fable 3 A Day at the (Chicken) Races quest, only gold.
Return to the Ultimate Fable 3 Walkthrough index
Fable 3 Side Quest Walkthrough Part 1
Bright Hub's full, in-depth walkthrough of the various Fable 3 side quests. The first part of our side quest walkthrough covers the quests "Gnomes are Great!", "Gnomes are Evil!", "Missing Play", "Missing Child", "Chicken Chaser", "A Day at the (Chicken) Races" and "Kidnapped".
- Fable 3 Missing Play Guide
- Fable 3 Chicken Chaser/A Day at the (Chicken) Races Guide