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Diablo 2 Item Guide: Normal Unique Wands in Diablo 2

by: Finn Orfano ; edited by: Michael Hartman ; updated: 4/17/2012 • Leave a comment

A look at the normal non-exceptional unique wands in the Blizzard game Diablo 2.

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    Basics

    Normal unique items are still highly sought after and depending on your character, can give you a tremendous boost in game play. Here are some of the better unique items in the game today.

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    Normal Unique Wands

    Torch of Iro

    The Torch of Iro is a Wand with one handed damage of 2-4 with an average of 3 damage. It has a required level 5. Its durability is 15. Its special buffs are +50% damage to the undead, it adds 5-9 fire damage, +1 to Necromancer skills, +10 to energy, regenerates mana 5%, 6% life stolen per hit, and +3 to light radius.

    Maelstrom

    The Maelstrom is a Yew wand with one handed damage of 2-8 with an average of 5 damage. It has a required level of 14. Its durability is 15. Its special buffs are +50% damage to the undead, adds 1-9 lightning damage, +13 to mana, 30% faster cast rate, and lightning resist +40%. For Necromancers it also has +1-3 iron maiden, +1-3 amplify damage, +1-3 terror, and +1-3 to corpse explosion.

    Gravenspine

    Gravenspine is a Bone wand with one handed damage of 3-7 with an average of 5 damage. It has a required level of 20. Its durability is 15. Its special buffs are +50% damage to the undead, +2 to Necromancer skills, it adds 4-8 cold damage for 3 seconds, 5% mana stolen per hit, +25-50 mana, +10 to dexterity, and +10 to strength.

    Ume's Lament

    Ume's Lament is a Grim wand with one handed damage of 5-11 with an average of 8 damage. It has a required level of 28. Its durability is 15. Its special buffs are +50% damage to the undead, +2 to Necromancer skills, a 20% faster cast rate, +40 to mana, and your hits cause monsters to flee 50%. For Necromancers there is an additional +2 to decrepify and +3 to terror.