Exit the tram. Grab some ammo from the waiting room and smash a crate to the left from the door. Proceed through the corridor. To your left is a panel, Ripper Blades and a crate; to your right - a Store. Grab some Line Racks and open another panel, then use the cargo lift to the left from the Store to go up.
Grab a text log. There is also a Save Station, a panel and an Upgrade Bench here. Then enter the door to Residential Hall. Proceed through the door to Mess Hall. A couple of crates and a panel can be found here. Use the cargo lift to go down. There are four crates and a Power Node down there, the openable crate contains a Crew Key. Once you've got it, use the cargo lift to go up and exit the room. Enter the door to Residential Lobby.
Loot a panel to your left and enter Ladies Restroom. That's the small unnamed door, and there you can find another panel. Then use the elevator to Sleep Block A. Open another panel and continue forward.You can find a Small Med Pack, some Line Racks, a crate and a Save Station here. A panel and Contact Energy ammo are both hidden behind another unnamed door (Men's Restroom). Enter the door to Sleep Block A Bunks.
Pick up the credits and loot the three crates and enter the Storage Room. Pull down the lever using kinesis, then pick up the Contact Energy and exit the room. Go back to Sleep Block A Commons. Proceed through the door to Sleep Block B and continue forward. You'll soon find yourself in a vacuum area. There is an Oxygen Recharge on the wall opposite to the entrance; the room also has a panel. Loot another panel, get a Small Med Pack and Contact Energy from another Men's Restroom, then enter the door labeled "To Residential Hall". Another panel here.
Now proceed through the door to Sleep Block B Bunks. Three crates here, as well as a Nav Card. Enter the Storage Room, pick up Pulse Rounds and Power Node and smash a crate. Proceed back to Sleep Block A Commons - the room with the Save Station. Enter the door labeled "Return to Main Commons". Use the elevator to go up. You are back in the Residential Lobby.
Continue going back until you are in the room with the Store. Enter the door to Sleep Block C. Loot two panels there and proceed to Zero-G Basketball Court. Two more panels and a Level 5 Suit Schematic awaits you here. Proceed through the next door and, after taking the text log and opening another panel, enter the basketball court itself.
You are in zero gravity area. Jump onto the platform in front of you and pick up the Nav Card. You can also play some Zero-G Basketball here. If you didn't bother reading the text log that explained the game, here is the short version. In a set amount of time you have to throw ball into one of four holes at the other end of the room. You can increase point value of the throw by jumping consecutively on one to three platforms that light up. that doubles the score (1 for no platforms jumped, 2 for 1, 4 for 2 and 8 for 3). The holes - "baskets" - will be periodically shut . Getting score 16 or more unlocks panels in previous room, giving various rewards, like ammo or Med Packs, even a Power Node and a Ruby Semiconductor.