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A solid if unspectacular shooter, Crysis hung its hat around the supreme graphical capabilities of the CryEngine. Now we have a sequel in Crysis 2 pandering or at least looking to the console market for some broad appeal and renown. With a overhauled multiplayer component -- in lieu of the new Crysis 2 Nanosuit upgrades -- it seems suitable to look into the usages and abilities of the persistent levelling. This article will detail some of the new features of the Crysis 2 Nanosuit and posit an explanation on the Crysis 2 Nano tech that powers soldiers throughout the game world.
In Crysis 2, Nanosuit technology is utilised by every online player, in order to enhance their human abilities. Things like jumping, sprinting or armor penetration can be upgraded and changed to create a unique, individualized soldier for you to play as against others. With a similar setting & mechanical structure to that of Call of Duty, the added nuances of Crysis 2 Nano technology creates a further layer of skill players will acclimatise to. Below is an analysis of all the new modes, powers and abilities that can be used with the new Crysis 2 Nanosuit.
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Crysis 2 - Nano Tech Multiplayer Integration
Initially players will be allowed to map two different powers or upgrades onto the bumper buttons (R1, L1 for PS3). By default, an armor upgrade allowing you a brief time of added health and bullet resistance is coupled with the use of a stealth mode which mimics the same style of near-invisibility as both Halo 3 & Halo: Reach. Add-ons to these Crysis 2 Nano tech abilities include things like tracking footsteps or being able to see other cloaked enemies.
This progression is further enhanced by the games dynamic choice of which upgrades you unlock -- predicate to your playing style and types of kills/points you accumulate. In addition to the dynamic progress, players can enhance armor strength or increase their weapons rate of fire and even reload time. Also, players can add extra slots to the loadout screen, allowing for multiple grenades or a larger amount of weapon ammunition.
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Crysis 2 Nanosuit Abilities & Usage
Instead of limiting you to two upgrade powers, Crytek have incorporated other mechanics into the shooter. Firstly, a slide button can catapult you underneath trucks or other obstacles in the map, as an effective means of surprising an errant enemy on the other side. When jumping, players can press the B button (Circle on PS3) to perform an Air Stomp. This will kill an enemy if timed correctly or provide a knock back effect with splash damage if they’re in the vicinity of your landing. Thermal goggles or Night Vision and other visor modes are mapped to the D-Pad also, for searching dark corners or seeking out patient campers.
The Crysis 2 Nanosuit technology is implicitly designed as a core mechanic within the multiplayer component of the game. With the persistent levelling and continual upgrading of a player character, the evolving nature of the multiplayer may prove to have a reticent longevity on both console platforms as well as PC. It remains to be seen whether Crysis 2 can supersede or even compete with the likes of Call of Duty or Halo, but come the end of March, we’re likely to find out. After the recent demo release, it’s safe to assume at least a portion of the popularist shooter crowd will invest in Crytek’s graphical juggernaut.