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Mastering Civilization IV – Playing As The Chinese Empire - Choosing Your Playable Nation

by: johnsinit ; edited by: Michael Hartman ; updated: 4/17/2012 • Leave a comment

It is widely known that Sid Meier's Civilization has been hugely popular since it was introduced. The "Civilization" had several editions, the latest PC playable version being Civilization IV. This article is will give you hints when playing with the Chinese.

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    Introduction

    Sid Meier's Civilization has become incredibly popular the moment the game was introduced in 1994. It was the first real turn-based strategy ever. The latest PC playable version of Civilization is "Civilization IV", launched in October 2005.

    3 years is quite a period for a computer release - but even today Civ IV is a very playable and enjoyable game. With the victory options described in this article, and most of the pre-game selections (choosing the map, the climate and sea level, game speed and world size, Difficulty Levels (A,B)) covered, we are continuing a review of civilization unique abilities. The next nation is China.

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    Chinese Empire Overview

    The Chinese nation has the Cho-Ko-Nu as its unique unit (replacing the Crossbowman). The advantages are obvious. Although Iron resource is still required, the unit has 2 first strikes (instead of Crossbowman’s one). More important, it can cause collateral damage – any times replacing catapults. 50% against melee units is preserved. To take advantage of those units you should study the early Archery and the Machinery as soon as possible and have control of Iron resource.

    The starting technologies are Agriculture and Mining meaning Bronze Working, Masonry and Animal Husbandry are available instantly, and Pottery is very close (with The Wheel ).

    The civilization has 2 leaders – Mao Zedong and Qin Shi Huang.

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    Mao Zedong

    Playing with Mao will mean you are “Philosophical" and “Organized".

    “Philosophical" means that you will have a bonus of Great People appearance (+100% birth rate). However, doubling zero is still zero – so you should either build wonders or create specialists in your cities. Universities (that speed up your research by 25%) are built with double speed, so discovering Education and building Libraries (required for University) is very logical.

    “Organized" means you have to pay less for your civics – making the usually expensive Police State, Vassalage, Environmentalism and Organized Religion less painful. It also enables you to construct the “Courthouse" and “Lighthouse" at double speed, making the discovery of Sailing and Code of Laws logical. The latter is generally more important as the first to discover founds “Confucianism" religion. Courthouses will also lead you to the Forbidden Palace – reducing the corruption in your empire. You should also be inspired by the fact that Writing (leading to Code of Laws) is very close as Animal Husbandry can be researched right away.

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    Qin Shi Huang

    Qin Shi Huang is defined as “Industrious" and “Financial".

    “Industrious" will mean you have a double speed production of all Wonders and Forge. The latter must lead you to discovering Metal Casting (requires Pottery and Bronze Working) as soon as possible, with powerful unique unit of Cho-Ko-Nu (enabled by Machinery) just one technology away.

    “Financial" means research “Banking" as soon as possible, as the Banks are constructed at double speed. As you will probably have many banks it will bring you closer to the Wall Street wonder. Also, you should concentrate on terrains which produce more commerce, as you have a bonus of +1 for each square that generates 2.

Civilization IV - Guide To Sid Meier's Civilization IV PC Game

This series on Civilization IV tells you how to get the best out of the classic Sid Meier PC game. Game strategy and options are reviewed and disscussed
  1. Mastering Civilization IV - Victory Conditions
  2. Mastering Civilization IV – Starting the Game Part I – Selecting a Map (A)
  3. Mastering Civilization IV – Starting the Game - Part II – Selecting a Map (B)
  4. Mastering Civilization IV – Starting the Game - Part III – Climate and Sea Level
  5. Mastering Civilization IV – Starting the Game - Part IV – Map Size
  6. Mastering Civilization IV – Starting the Game - Part V – Difficulty Levels (A)
  7. Mastering Civilization IV – Starting the Game - Part VI – Difficulty Levels (B)
  8. Mastering Civilization IV – Starting the Game - Part VII – Game Speed
  9. Mastering Civilization IV – Choosing the civilization - Overview
  10. Mastering Civilization IV – The American Empire in Civilization IV
  11. Mastering Civilization IV – The Arabian Empire in Civilization IV
  12. Mastering Civilization IV – Choosing Your Player Nation – Aztec Empire
  13. Mastering Civilization IV – Playing As The Chinese Empire - Choosing Your Playable Nation
  14. Mastering Civilization IV – Playing as the Egyptian Empire in Civ IV
  15. Mastering Civilization IV – Choosing Your Nation – English Empire
  16. Mastering Civilization IV – Choosing Which Nation to Play – French Empire
  17. Mastering Civilization IV – Choosing Playable Nations – German Empire
  18. Mastering Civilization IV – Choosing A Playable Nation – Greek Empire
  19. Mastering Civilization IV – Choosing Which Nation to Play – Incan Empire
  20. Mastering Civilization IV – Choosing the nation – Indian Empire
  21. Mastering Civilization IV – Choosing Which Nation to Play in Civ IV – Japanese Empire
  22. Mastering Civilization IV – Choosing Which Nation to Play – Malinese Empire
  23. Mastering Civilization IV – Mongolian Empire in Civ IV - Choosing the Nation to Play in Civ IV PC Game
  24. Mastering Civilization IV – Choosing Playable Nations – Roman Empire
  25. Mastering Civilization IV – Choosing the Nation to Play in Civ IV – Russian Empire
  26. Mastering Civilization IV – Playing as the Persian Empire in Civ IV - Player's Guide to Choosing their Nation in Civ IV
  27. Mastering Civilization IV – Selecting Playable Nations in Civ IV – Spanish Empire

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