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Champions Online Free-For-All Walkthrough For The Savage

by: William Usher ; edited by: Michael Hartman ; updated: 4/17/2012 • Leave a comment

The Savage is the perfect archetype for ripping opponents to shreds while self-healing and stay fresh in the fight. Find out more about the Savage and his abilities right here at Bright Hub.

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    Savage Combat

    screenshot 2011-06-23-02-47-50   Everyone’s favorite clawed, invincible, self-healing mutant is none other than Wolverine from the X-Men. And while it might be fun to imitate the gruffly-voiced hero with paper claws and spandex workout clothes, it might be more fun to play your own variation of the iconic hero in Champions Online Free-For-All. There’s even a brand new archetype on the game that helps players build their very own Weapon X and this Champions Online guide for The Savage can help.

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    The Role Of The Savage

    screenshot 2011-06-23-02-18-52   Interestingly enough, the Savage can be used in a number of different support or main roles whether playing solo or with a party. As a striker or DPS centric class the Savage is excellent for single-targets or bosses. Alternatively, given that the super stats for the Savage are Strength and Constitution, just like the Behemoth, this enables the Savage to take on support roles like a tank.

    Depending on your play style you can modify the powers and stats of the Savage to suit the sort of role you have planned for the archetype, and unlike classes like the Inferno or Grimoire, there are more play style options for the Savage, which makes it a fun archetype to experiment with.

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    Playing Tips For The Savage

    screenshot 2011-06-23-02-23-43   Playing solo is sort of straight forward for this archetype because you only have melee attacks (for the most part) at your disposal, so jumping right into the fray and letting loose on any enemies in front or near you is about the best option when playing by yourself.

    If you plan on building the Savage as a tank then going with science or mysticism would be the better R&D option given that you’ll definitely need the shield and health devices offered from science to help with the regenerative powers. This combination can nearly make the Savage a hard nut to crack when built up as a tank. In addition to this, you can use Science as a way to make some extra drones that can help during combat to even up some of the odds either soloing or during PvP.

    Given that there aren’t any mobility inhibiting or a variety of stun attacks in the arsenal of the Savage, it would be wise to bring glue bombs with you into combat when doing PvP. For the most part, try to stick with a partner during PvP when going against flying characters or teleporters to compensate for the lack of projectiles at the Savage’s dispoal

    screenshot 2011-06-23-02-23-28   Playing solo is sort of straight forward for this archetype because you only have melee attacks (for the most part) at your disposal, so jumping right into the fray and letting loose on any enemies in front or near you is about the best option when playing by yourself.

    If you plan on building the Savage as a tank then going with science or mysticism would be the better R&D option given that you’ll definitely need the shield and health devices offered from science to help with the regenerative powers. This combination can nearly make the Savage a hard nut to crack when built up as a tank.

    Given that there aren’t any mobility inhibiting or a variety of stun attacks in the arsenal of the Savage, it would be wise to bring glue bombs with you into combat when doing PvP. For the most part, try to stick with a partner during PvP when going against flying characters or teleporters to compensate for the lack of projectiles at the Savage’s dispoal

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    Skill List and Abilities

    screenshot 2011-06-23-02-23-35   Level 1 – Bestial Fury: A basic energy building attack that slashes single target enemies. Additional ranks increases damage and energy gain. An extra advantage includes Rip and tear, which adds a 15% damage boost to Bestial Fury.

    Level 1 – Shred: A basic high damage attack. Advantage skills include Penetrating Strikes, which has a chance to weaken the defense of an opponent, allowing for all subsequent attacks to do more damage.

    Level 6 – Frenzy: A multi-target attack that strikes all foes directly in front of you. Additional advantage skills include Accelerated Metabolism for extra energy boosts and Fear Sense, which has a chance to make enemies feared and while feared deals extra damage to them.

    Level 8 – Regeneration: A defensive passive that enables your character to rapidly regenerate additional health over a period of time. Higher ranks amps up the amount of health regained. Taking damage or blocking slows the rate of health regeneration.

    Level 11 – Pounce: A mid-ranged attack that launches you at the selected target. Automatically knocks down an opponent if used from more than 20 feet out. Additional advantages includes Furious Dash which increases the damage of Pounce, as well as Nailed to the Ground, which prevents targets from using travel powers for a brief period of time.

    Level 14 – Parry: An extra defensive maneuver for the block mechanic, allowing for a short period in which damage can be returned to the attacker. Higher ranks increases the amount of damage resistance when used.

    Level 17 – Bite: An up close melee attack on a single target. Additional advantages enable this attack to cause bleeding damage which can work as a great DOT attack.

    Level 17 – Massacre: A single target knockdown attack with advantages that can deal 30% more damage to bleeding targets.

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    screenshot 2011-01-26-21-50-14   Level 22 – Supernatural Power: A second-wind type passive that makes where anytime you use up more than 90% of your energy pool you’ll get a quick burst of energy.

    Level 27 – Howl: Enrages (buffs) teammates and causes enemies to cower in fear. This skill works within a 25 foot radius.

    Level 32 – Resurgence: An active defense skill that gives a burst of health and energy when held down. This skill has a 90 second cooldown and imposes a 30 second cooldown on any other active defense skills.

    Level 32 – Devour Essence: An extremely useful attack that roots targets, ensnaring their movements for the duration of the attack and heals you for 150% if the target is bleeding. Constantly deals toxic DOT every 0.5 seconds.

    Level 40 – Aspect of the Bestial: Increases damage on all attack abilities; when targets start to bleed additional bonus damage stacks for up to five times.

    You can check out more guides for Champions Online right here at Bright Hub with the Ultimate Guide to Champions Online.



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